Difference between revisions of "Continent:Lyme"

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{{AddArea
 
{{AddArea
 
|name=Ruins of Gildebruun
 
|name=Ruins of Gildebruun
|map=nomap.png
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|map=Ly_Ruins_Of_Gildebruun.png
|run= Make One!
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|run= s5ed4enwu;open gate n;n;open gate e;ene3ne3n5wse2sw6s2w;open window s;s;open door s;3s;open door s;s2wn
 
|difficulty=
 
|difficulty=
 
|builder=*Neptune*
 
|builder=*Neptune*

Latest revision as of 17:37, 5 December 2021

Lyme
LY
Capital City: Lyme Town
Recall Point: Magnolia
Run Map:
Boats:

[BH] The Envy of Phylegas
[AH] Charon's Grief
[SS] The Reaper
[IS] The Seagull

To get to Lyme you need to ride the Reaper from Niebelung, or ride the Seagull from the Island. While it is a nicely settled land of powerful fighters and magicians it is a very dangerous and should be respected.

Since the original discovery of Lyme and the rediscovery of the Valley of Dust and Fire (previously thought to be lost in the Rendering), many new areas have been been found, including two entire islands off of Lyme's coast.

Areas

Area Name Run Difficulty Builder(s)
Lyme Town [+] [Recall] *Frobisher*, *Ming*
Castle Todesengel [+] use a pink invitation on Lyme
Ch'ung Kuo [+] Buy a golden ticket from the Ticket girl. Board the Chan or the Nautilus and boat over. *Ex*, *Splork*
Cloud Giants and Crater Lake [+] Gate Barglumen *Enea*
Crypt of the Yuan-Ti [+] pop an ornate bottle; open bottle; 6e2n4s; open crypt w; w; open coffin; d; 2s; open stone; u; 3ws; open door; 2e *Splork*
Den of Thieves [+] open a magical gateway *Splork*
Desert of Despair [+] pop an ornate bottle; open bottle; *Isiel*
Ebony Tower, The [+] pop skeleton key; use skeleton; unlock door n; open door n; n *Feyd*, *Alana*, *Ming*
Ebony Tower, The - Ebony Grove, The [+] enenee; push field *Ming*
Irapuete [+] Go to the South-East corner of the beach. All South then go all West. Buy a ticket from Pfyst & ride either the Memory or the Sounds to the island of Irapuete. *Enea*
Lost Castle of Kitezh and Kitezh Lake, The [+] ene3n2w; look mirage *Nekto*
Lost Cross, The [+] s5ed4enwu; open gate; n; open gate e; e2ne2ne3n5w *Lace*
Lost Cross, The - Semester [+] s5ed4enwu; open gate; n; open gate e; e2ne2ne3n5w *Tox*
Lymean Volcano [+] s5ed4enwu; open gate; n; close gate s; open gate e; close gate; e2ne2n3n5wse2sw8sw; *Lace*, *Tox*
Mount 'An Mystica [+] enen2e; enter field; ne2n3e *Tox*
Mount Olympus [+] ene4n *Ming*
Mount Olympus - Temple of Uranus [+] ene9n5eu8wu4eu6wu4eu3wue3n; enter archway; Kill Zeus; enter portal *Que*
Necropolis of the Undead [+] s5ed4enwu; open gate; n; close gate s; open gate e; e; close gate; e2ne2ne3n5w2sw11s *Maniac*
Pagoda [+] Board the Chan or the Nautilus and boat over; 4nene4n3e4nw; kill the guards in this area and get his Chain of Palace keys; 3n; unlock door w; open door w; 2w; pick door n; open door n; 4nwn; unlock gate; open gate; 3n *Ex*, *Splork*
Poseidon's Realm [+] (Need Waterbreathing) ene3n; open manhole; d5s *Judge*
Ruins of Gildebruun [+] s5ed4enwu;open gate n;n;open gate e;ene3ne3n5wse2sw6s2w;open window s;s;open door s;3s;open door s;s2wn *Neptune*
Sewers of Lyme, The [+] ene3n; open manhole
Shadowlands [+] hold librombra at magnolia; use shadowgram *Rita*
Spire of Good and Evil, The [+] From Magnolia: s5ed4enwu; open gate north; n; open gate east; e2ne2ne3n5ws; jump fence *Juggleblood*
Subterranean Palace of the Undead [+] s5ed4enwu; open gate; n; close gate s; open gate e; e; close gate; e2ne2ne3n5w2sw11s *Maniac*
Temple of Blood [+] enes3enene2uses4e *Kalmak*
Poseidon's Realm - Temple of Poseidon [+] (Need Waterbreathing) ene3n; open manhole; d5s *Judge*
Temple of Yuan-Ti [+] pop ornate bottle; open bottle; 6e2n4s; open crypt w; w; open coffin; d; 2s; open stone; u; 3ws; open door; 2e *Splork*
Tiger Temple [+] s5ed4enwu; open trunk; s
Valley of Dust and Fire [+] s5ed4enwu; open gate; n *Dragon*


Continents
Valkyre · Thordfalan · Thule · Niebelung · The Island · Lyme