Astrology

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The path of the wanderers (and the moon and sun) is divided into seventeen
celestial houses.  

The severity of effects for a minor or major conjunction depends entirely on
the house in which it falls.  

The houses are as follows:

House
Extra
Winter
No Cap
Winter Wolf
No Cap
Frost Giant

Old Forces

Grand Struggle

Spring
Fast Repop
Nature
Fast Repop
Futility

Dragon
No Lost Concentration
Sun
Fast Regeneration
Heat
Fast Regeneration
Battle
Group Exp
Dark Shades

Shadows

Long Shadows

Ancient Darkness
Group Exp
Great Master Twivel
Fargate