See Also: EPIC MOBS, HONOR QUESTS, HONOR POINTS,
ENLIST, PROMOTION, RANK, RANK WHO, RANK INSIGNIA, RESIGN, REENLIST
The epic system is a non-class oriented system whereby you are able to
gain RANK through the gaining of HONOR POINTS. Rank entitles you the
INSIGNIA of that rank which has stats that will aid you on your journeys.
The system includes quest-level mobs that give honor on death. These
mobs have conditional spawning requirements that include what House the
stars are in, whether you have completed a particular autoquest,
(termed HONOR QUESTS) and in some cases pure randomness.
At low ranks, you will be required to perform many explorations, scouting
missions, and other grudge work for your commander. You will also be
expected to protect the kingdom of your sire, King Lucius Degrance. For
your first few ranks, your goal is to serve and protect King Degrance and
Bal Harbor. At mid-level ranks, your goal increases to protecting the
world of Jord from a growing evil. You will expected to perform
dangerous missions of heroic proportions, to protect the innocent and
those unable to protect themselves. Finally, at high-end levels you…
well… you’ll have to find out yourself.
Along with rank insignia, ranks open up access to equipment not otherwise
available through the use of the drachma system and secret shops only
accessible by those of mid to high-level ranks.
Also included in the Epic System is a newly fashioned Library in
Bal Harbor that allows access to a Tome which describes the events of the
world as they occur, both past, present, and how the two tie in together.
In the Tome you will find lists of EPIC MOBS that you can fight for honor
points, you will also find notes on legendary relics that may be either a
plot line for an autoquest or possible forges that you can acquire. You
will use this Tome often in deciphering autoquest hints and find clues as
to how to complete missions.