Difference between revisions of "Warrior"
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− | == | + | <div style="float: left; width: 100%"> |
+ | <div style="float: left; width: 450px"> | ||
+ | Warriors are the most basic fighting class available on SlothMUD. Their combat training, long practice sessions, high hit points, and elevated strength make them very formidable in hand-to-hand fighting. In addition, their ability to reach three and sometimes four attacks per round, it becomes quite obvious that these skills and pure class power are unmatched by any other class. However, they lack the ability to use magic of any sort and must depend on their other classes for these types of abilities. | ||
− | {| | + | While the most glamorous aspect of being a warrior prime is their innate ability to dish out incredible amounts of punishment, we must not forget their uncanny capability of protecting their fellow group members from danger. Skills such as [[Skill:Parry|parry]] and [[Skill:Rescue|rescue]] have saved many lives of fellow comrades over the course of time. |
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+ | </div> | ||
+ | <div style="float:left; margin:5px 0 15px 20px;"> | ||
+ | {|class="classinfo" | ||
+ | !align="center" colspan="2"|<b>'''Warrior Primes'''</b> | ||
|- | |- | ||
− | |colspan=" | + | |width="85px"|'''Principal Stat'''||[[Stat:Strength|Strength]] |
+ | |- | ||
+ | |colspan="2"| | ||
+ | {{StatTable | ||
+ | |thief=Str/Dex/Con/Wis/Int | ||
+ | |cleric=Str/Wis/Dex/Con/Int | ||
+ | |mage=Str/Int/Dex/Con/Wis | ||
+ | |necromancer=Str/Int/Dex/Con/Wis | ||
+ | |bard=Dex/Dex/Con/Wis/Int | ||
+ | |druid=Str/Wis/Con/Dex/Int | ||
+ | |monk=Str/Con/Dex/Wis/Int | ||
+ | }} | ||
|- | |- | ||
− | | | + | |'''Prime Only Abilities''' |
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− | | | + | * [[Skill:Parry|Parry]] |
− | | | + | * [[Skill:Second Wind|Second Wind]] |
− | | | + | * [[Skill:Riposte|Riposte]] |
− | | | + | * [[Skill:Massive Critical Hit|Massive Critical Hit]] |
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− | | | + | |'''Prime Only Benefits''' |
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− | {{{ | + | * Innate bonus to [[Modifier:Armor Class|armor class]] |
− | {{ | + | * No limit on [[Modifier:Armor Class|armor class]] |
− | {{ | + | * Innate bonus to melee damage |
− | {{ | + | |} |
− | {{ | + | </div> |
− | {{ | + | </div> |
− | {{ | + | ==Abilities== |
− | {{ | + | {|class="abilitiestable" style="width:800px;" border="0" cellpadding="2" cellspacing="0" |
− | {{ | + | !width="30" align="right"|Lvl |
− | {{ | + | !width="270" align="left"|Name |
− | {{ | + | !width="70" align="left"|Min Mana |
− | {{ | + | !width="430" align="left"|Book |
− | {{ | + | {{AddSkill|level=1|name=Kick |
− | {{ | + | |book=an abused book with footprints on the cover|keywords=abused footprints manual |
− | {{ | + | |location1=Warrior Guilds |
− | {{ | + | }} |
− | {{ | + | {{AddSkill|level=1|name=Double Attack |
+ | |book=a rapidly read manual|keywords=rapidly read manual | ||
+ | |location1=Warrior Guilds | ||
+ | }} | ||
+ | {{AddSkill|level=1|name=Tactics | ||
+ | |book=a bold looking tome|keywords=a bold looking tome | ||
+ | |location1=Warrior Guilds | ||
+ | }} | ||
+ | {{AddSkill|level=3|name=Charge | ||
+ | |book=a cavalryman's handbook|keywords=calvaryman handbook | ||
+ | |location1=Warrior Guilds | ||
+ | }} | ||
+ | {{AddSkill|level=4|name=Rescue | ||
+ | |book=a manual with an armored maiden on the cover|keywords=manual armored maiden | ||
+ | |location1=librarian - {{Area|name=Newbatia}} {{VK}} *Sold* | ||
+ | }} | ||
+ | {{AddSkill|level=5|name=Swordsmanship | ||
+ | |book=Ibrahim's guide to mastering the art of the spatha|keywords=guide spatha | ||
+ | |location1=librarian - {{Area|name=Newbatia}} {{VK}} *Sold* | ||
+ | |location2=a dwarven guild guard - {{Area|name=Settlestone}} {{SS}} | ||
+ | }} | ||
+ | {{AddSkill|level=7|name=Track | ||
+ | |book=a manual with footprints upon it|keywords=manual footprints track | ||
+ | |location1=[[The Dreamweaver]] | ||
+ | }} | ||
+ | {{AddSkill|level=8|name=Bash | ||
+ | |book=a demolished book that's missing it's cover|keywords=demolished book | ||
+ | |location1=librarian - {{Area|name=Newbatia}} {{VK}} *Sold* | ||
+ | }} | ||
+ | {{AddSkill|level=10|name=Climb | ||
+ | |book=a book locked with crampons|keywords=book locked crampons | ||
+ | |location1=the sahaguin warrior - {{Area|name=The Sahaguins}} {{SS}} | ||
+ | }} | ||
+ | {{AddSkill|level=13|name=Endure Pain | ||
+ | |book=a warrior's guide to enduring pain|keywords=guide enduring pain | ||
+ | |location1=the Red Sash City Guard - {{Area|name=Bal Harbor Town}} {{BH}} | ||
+ | |location2=a male zwolf - {{Area|name=Zwolfs}} {{AH}} | ||
+ | }} | ||
+ | {{AddSkill|level=15|name=Frenzy | ||
+ | |book=a manual full of blurred pages|keywords=manual blurred pages | ||
+ | |location1=the evil woodsman - {{Area|name=The Quickling's Forest}} {{BH}} | ||
+ | |location2=a fighter - {{Area|name=The Castle of the Family Degrance}} {{BH}} | ||
+ | }} | ||
+ | {{AddSkill|level=18|name=Bloodrage | ||
+ | |book=a bloodstained manual|keywords=bloodstained manual | ||
+ | |location1=*Autoquest* | ||
+ | |location2=a dwarven warrior - {{Area|name=The Dwarven Mountain}} {{SS}} | ||
+ | |location3=the berserker - {{Area|name=The Nordik Trek}} {{AH}} | ||
+ | }} | ||
+ | {{AddSkill|level=22|name=Stomp | ||
+ | |book=an iron tipped manual|keywords=iron tipped manual | ||
+ | |location1=librarian - {{Area|name=Newbatia}} {{VK}} *Sold* | ||
+ | }} | ||
+ | {{AddSkill|level=23|name=Broadside | ||
+ | |book=volume depicting thick blades|keywords=volume thick blades | ||
+ | |location1=a knight - {{Area|name=The Castle of the Family Degrance}} {{BH}} | ||
+ | |location2=a pair of dancing swords - {{Area|name=Pagoda}} {{LY}} | ||
+ | }} | ||
+ | {{AddSkill|level=25|name=Critical Hit | ||
+ | |book=a book of anatomy|keywords=book anatomy | ||
+ | |location1=Brak - {{Area|name=The Castle of the Family Degrance}} {{BH}} | ||
+ | |location2=ettin monks - {{Area|name=Tower's Temple}} {{SS}} | ||
+ | }} | ||
+ | {{AddSkill|level=26|name=Gorge | ||
+ | |book=the gourmand's manual|keywords=gourmand manual | ||
+ | |location1=a cook - {{Area|name=The Asylum}} {{BH}} | ||
+ | }} | ||
+ | {{AddSkill|level=28|name=Entrench | ||
+ | |book=mud-covered pages|keywords=mud covered pages | ||
+ | |location1=the mud beast - {{Area|name=The Castle of the Family Degrance}} {{BH}} | ||
+ | }} | ||
+ | {{AddSkill|level=30|name=Parry|prime=(Prime Only) | ||
+ | |book=a book of dexterous defense arts|keywords=book dexterous arts | ||
+ | |location1= | ||
+ | }} | ||
+ | {{AddSkill|level=31|name=Flail | ||
+ | |book=engraved sticks of flagellation|keywords=engraved sticks of flagellation | ||
+ | |location1=the Bone Juggernaut - {{Area|name=The Caverns of Matterhorn}} {{BH}} | ||
+ | }} | ||
+ | {{AddSkill|level=32|name=Second Wind | ||
+ | |book=manual of vigorous exercise|keywords=manual vigorous exercise | ||
+ | |location1=the ghost of a runner - {{Area|name=Tel Makor}} {{IS}} | ||
+ | }} | ||
+ | {{AddSkill|level=33|name=Engage | ||
+ | |book=a paladin's handbook|keywords=paladins engage | ||
+ | |location1= | ||
+ | }} | ||
+ | {{AddSkill|level=35|name=Oath of Victory | ||
+ | |book=*Autoquest*|keywords= | ||
+ | |location1= | ||
+ | }} | ||
+ | {{AddSkill|level=36|name=Triple Attack | ||
+ | |book=three embossed blades forged together|keywords=three embossed blades | ||
+ | |location1= | ||
+ | }} | ||
+ | {{AddSkill|level=37|name=Oath of Protection | ||
+ | |book=*Autoquest*|keywords= | ||
+ | |location1= | ||
+ | }} | ||
+ | {{AddSkill|level=38|name=Heavy Armor Proficiency | ||
+ | |book=an armor-plated manual|keywords=plated manual | ||
+ | |location1= | ||
+ | }} | ||
+ | {{AddSkill|level=38|name=Toss | ||
+ | |book=a guide to roadhouse brawling|keywords=guide roadhouse brawling | ||
+ | |location1=Tiamat - {{Area|name=The Dragon Mountain}} {{BH}} | ||
+ | }} | ||
+ | {{AddSkill|level=39|name=Warcry | ||
+ | |book=an enchiridion of interminable enthusiasm|keywords=enchiridion interminable enthusiasm | ||
+ | |location1=Eratikus - {{Area|name=The Labyrinth}} {{SS}} | ||
+ | }} | ||
+ | {{AddSkill|level=40|name=Deathblow | ||
+ | |book=a ranger's handbook|keywords=handbook ranger | ||
+ | |location1= | ||
+ | }} | ||
+ | {{AddSkill|level=40|name=Riposte|prime=(Prime Only) | ||
+ | |book=a portfolio of lunging sketches|keywords=portfolio lunging sketches | ||
+ | |location1= | ||
+ | }} | ||
+ | |} | ||
− | + | ==Avatar Abilities== | |
− | + | {|class="abilitiestable" style="width:800px;" border="0" cellpadding="2" cellspacing="0" | |
+ | !width="30" align="right"|AvLvl | ||
+ | !width="250" align="left"|Name | ||
+ | !width="70" align="left"|Min Mana | ||
+ | !width="450" align="left"|Book | ||
+ | {{AddSkill|level=7|name=Massive Critical Hit|prime=(Prime Only) | ||
+ | |book=a manual describing the anatomy of different creatures|keywords=manual anatomy creatures | ||
+ | |location1= | ||
}} | }} | ||
− | {{ | + | {{AddSkill|level=10|name=Disengage |
− | | | + | |book=dissertation on peaceful negotiations|keywords=dissertation peaceful negotiations |
− | | | + | |location1= |
− | | | + | }} |
− | | | + | {{AddSkill|level=11|name=Berserk |
− | | | + | |book=a manual of uncontrollable rage|keywords=manual uncontrollable rage |
− | + | |location1= | |
− | + | }} | |
+ | {{AddSkill|level=20|name=Defy Pain | ||
+ | |book=a warrior's guide to defying pain|keywords=guide defy pain | ||
+ | |location1=Stancil Scar - [[Area:Lyme Town|Lyme Town]] [Ly] | ||
+ | }} | ||
+ | |} | ||
− | + | ==Recommended Areas== | |
− | |||
− | | | + | __NOTOC__ |
+ | {{ClassNavBox}} | ||
+ | [[Category:Classes|Warrior]] |
Latest revision as of 15:56, 15 August 2012
Warriors are the most basic fighting class available on SlothMUD. Their combat training, long practice sessions, high hit points, and elevated strength make them very formidable in hand-to-hand fighting. In addition, their ability to reach three and sometimes four attacks per round, it becomes quite obvious that these skills and pure class power are unmatched by any other class. However, they lack the ability to use magic of any sort and must depend on their other classes for these types of abilities.
While the most glamorous aspect of being a warrior prime is their innate ability to dish out incredible amounts of punishment, we must not forget their uncanny capability of protecting their fellow group members from danger. Skills such as parry and rescue have saved many lives of fellow comrades over the course of time.
Warrior Primes | ||||||||||||||||
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Principal Stat | Strength | |||||||||||||||
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Prime Only Abilities | ||||||||||||||||
Prime Only Benefits |
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Abilities
Lvl | Name | Min Mana | Book | |||||||
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1 | Kick |
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1 | Double Attack |
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1 | Tactics |
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3 | Charge |
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4 | Rescue |
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5 | Swordsmanship |
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7 | Track |
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8 | Bash |
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10 | Climb |
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13 | Endure Pain |
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15 | Frenzy |
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18 | Bloodrage |
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22 | Stomp |
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23 | Broadside |
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25 | Critical Hit |
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26 | Gorge |
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28 | Entrench |
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30 | Parry (Prime Only) |
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31 | Flail |
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32 | Second Wind |
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33 | Engage |
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35 | Oath of Victory |
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36 | Triple Attack |
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37 | Oath of Protection |
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38 | Heavy Armor Proficiency |
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38 | Toss |
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39 | Warcry |
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40 | Deathblow |
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40 | Riposte (Prime Only) |
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Avatar Abilities
AvLvl | Name | Min Mana | Book | |||
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7 | Massive Critical Hit (Prime Only) |
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10 | Disengage |
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11 | Berserk |
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20 | Defy Pain |
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Recommended Areas
Classes |
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Warrior · Thief · Cleric · Mage · Necromancer · Druid · Bard · Monk |