Difference between revisions of "Cleric"

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(Abilities)
(Abilities)
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|{{WikEQ|short=a midnight black spellbook|midnight|black|spellbook}}
 
|{{WikEQ|short=a midnight black spellbook|midnight|black|spellbook}}
 
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|{{minmana|20}}
 
|{{minmana|20}}
 
|{{WikEQ|short=a spellbook of divinity and holiness|divinity|holiness|spellbook}}
 
|{{WikEQ|short=a spellbook of divinity and holiness|divinity|holiness|spellbook}}
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|- valign="top"
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|align="right"|11
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|[[Spell:Remove Disease|Remove Disease]]
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|{{minmana|25}}
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|{{WikEQ|short=an apothecary's spellbook|apothecary|spellbook}}
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|- valign="top"
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|align="right"|11
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|[[Spell:Stone Skin|Stone Skin]]
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|{{minmana|15}}
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|{{WikEQ|short=an orange spellbook|orange|spellbook}}
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|- valign="top"
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|align="right"|11
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|[[Spell:Word of Recall|Word of Recall]]
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|{{minmana|35}}
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|{{WikEQ|short=an ancient spellbook|ancient|spellbook|spellbook}}
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|- valign="top"
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|align="right"|12
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|[[Spell:Call Lightning|Call Lightning]]
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|{{minmana|15}}
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|{{WikEQ|short=a sky blue spellbook|sky|blue|spellbook}}
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|- valign="top"
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|align="right"|12
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|[[Spell:Cure Deafness|Cure Deafness]]
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|{{minmana|5}}
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|{{WikEQ|short=a diagram of the inner ear|diagram|ear}}
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|- valign="top"
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|align="right"|12
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|[[Spell:Mindbar|Mindbar]]
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|{{minmana|20}}
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|{{WikEQ|short=an ethereal spellbook|ethereal|spellbook}}
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|- valign="top"
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|align="right"|12
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|[[Spell:Remove Curse|Remove Curse]]
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|{{minmana|5}}
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|{{WikEQ|short=a red scratched|red|scratched|spellbook}}
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|
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|- valign="top"
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|align="right"|13
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|[[Spell:Control Weather|Control Weather]]
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|{{minmana|25}}
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|{{WikEQ|short=a hazy spellbook|hazy|spellbook}}
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|
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|- valign="top"
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|align="right"|13
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|[[Spell:Silence|Silence]]
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|{{minmana|15}}
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|{{WikEQ|short=a marbled spellbook|marbled|spellbook}}
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|- valign="top"
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|align="right"|14
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|[[Spell:Flame Strike|Flame Strike]]
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|{{minmana|15}}
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|{{WikEQ|short=a magenta spellbook|magenta|spellbook}}
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|- valign="top"
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|align="right"|15
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|[[Spell:Cure Serious|Cure Serious]]
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|{{minmana|13}}
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|{{WikEQ|short=an ivy green spellbook|ivy|green|spellbook}}
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|- valign="top"
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|align="right"|15
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|[[Skill:Necrology|Necrology]]
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|{{WikEQ|short=a tractate on the analysis of death|tractate|death}}
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|- valign="top"
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|align="right"|16
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|[[Spell:Refresh|Refresh]]
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|{{minmana|20}}
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|{{WikEQ|short=a silvery spellbook|silvery|spellbook}}
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|- valign="top"
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|align="right"|17
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|[[Spell:Curse|Curse]]
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|{{minmana|20}}
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|{{WikEQ|short=a spellbook with a red aura|red|aura|spellbook}}
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|- valign="top"
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|align="right"|13
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|[[Spell:Fly|Fly]]
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|{{minmana|12}}
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|{{WikEQ|short=a floating spellbook|floating|spellbook}}
 
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Revision as of 04:25, 2 February 2011

Clerics derive their magic through the agency of the gods. By and large the gods of Sloth are gentle, benevolent sorts, and so the spells of clerics concentrate o­n healing and protection. Clerics are granted a small number of powerful destructive spells as well, however, so do not anger them.

Long ago, clerics were forbidden from using all but blunt weapons. In the modern world, however, the gods have deemed it wise for clerics to learn at least a little of the martial skills, and so all but the lowliest novices have gained expertise with most weapons and armor.

Prime Abilities


Cleric Stat Order

Second Class
Warrior Wis/Str/Int/Dex/Con
Thief Wis/Dex/Int/Str/Con
Mage Wis/Int/Str/Dex/Con
Necromancer Wis/Int/Str/Dex/Con
Bard Wis/Int/Str/Dex/Con
Druid Wis/Dex/Int/Str/Con
Monk Wis/Con/Int/Str/Dex

Abilities

Lvl Name Min Mana Book Book Location(s)
1 Armor 5      [1] Guilds
1 Cure Light 8      [2] Guilds
1 Turn Undead 20      [3] Guilds
2 Create Water 5      [4] Guilds
2 Detect Poison 5      [5] Guilds
2 Magic Lantern 5      [6] Guilds
3 Create Food 5      [7] Guilds
3 Detect Magic 5      [8]
3 Resist Cold 12      [9] Cleric Guilds
3 Resist Fire 12      [10] Cleric Guilds
4 Cure Blind 5      [11]
4 Cure Minor 8      [12]
4 Detect Evil 8      [13]
4 Spiritual Hammer 10      [14]
5 Bless 5      [15]
5 Detect Disease 10      [16]
5 Detect Good 5      [17]
5 Detect Invisibility 5      [18]
5 Spellcraft [19] Mage Guilds
6 Blindness 5      [20]
6 Dispel Magic 5      [21]
6 Protection from Evil 5      [22]
7 Earthquake 15      [23]
7 Faerie Fire 5      [24]
7 Sense Life 5      [25]
8 Summon 50      [26]
9 Astrology [27]
9 Remove Poison 10      [28]
10 Cure Normal 12      [29]
10 Dispel Evil 15      [30]
10 Supplication 20      [31]
11 Remove Disease 25      [32]
11 Stone Skin 15      [33]
11 Word of Recall 35      [34]
12 Call Lightning 15      [35]
12 Cure Deafness 5      [36]
12 Mindbar 20      [37]
12 Remove Curse 5      [38]
13 Control Weather 25      [39]
13 Silence 15      [40]
14 Flame Strike 15      [41]
15 Cure Serious 13      [42]
15 Necrology [43]
16 Refresh 20      [44]
17 Curse 20      [45]
13 Fly 12      [46]

Avatar Cleric Abilities