Difference between revisions of "Warrior"
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==Abilities== | ==Abilities== | ||
− | {|class="abilitiestable" style="width: | + | {|class="abilitiestable" style="width:800px;" border="0" cellpadding="2" cellspacing="0" |
!width="30" align="right"|Lvl | !width="30" align="right"|Lvl | ||
!width="250" align="left"|Name | !width="250" align="left"|Name | ||
!width="70" align="left"|Min Mana | !width="70" align="left"|Min Mana | ||
− | !width=" | + | !width="450" align="left"|Book |
− | + | {{AddSkill|level=1|name=Kick|book=an abused book with footprints on the cover|keywords=abused footprints manual | |
− | {{AddSkill|level=1|name=Kick|book= | + | |location1=Warrior Guilds |
− | |Guilds | + | }} |
− | + | {{AddSkill|level=1|name=Double Attack|book=a rapidly read manual|keywords=rapidly read manual | |
− | | | + | |location1=Warrior Guilds |
− | | | + | }} |
− | + | {{AddSkill|level=1|name=Tactics|book=a bold looking tome|keywords=a bold looking tome | |
− | | | + | |location1=Warrior Guilds |
− | + | }} | |
− | |Guilds | + | {{AddSkill|level=3|name=Charge|book=a cavalryman's handbook|keywords=calvaryman handbook |
− | + | |location1=Warrior Guilds | |
− | | | + | }} |
− | | | + | {{AddSkill|level=4|name=Rescue|book=a manual with an armored maiden on the cover|keywords=manual armored maiden |
− | | | + | |location1=Warrior Guilds |
− | + | }} | |
− | |Guilds | + | {{AddSkill|level=5|name=Swordsmanship|book=Ibrahim's guide to mastering the art of the spatha|keywords=guide spatha |
− | + | |location1=Warrior Guilds | |
− | | | + | }} |
− | | | + | {{AddSkill|level=7|name=Track|book=a manual with footprints upon it|keywords=manual footprints track |
− | | | + | |location1=[[The Dreamweaver]] |
− | | | + | }} |
− | + | {{AddSkill|level=8|name=Bash|book=a demolished book that's missing it's cover|keywords=demolished book | |
− | + | |location1=librarian - [[Area:Newbatia|Newbatia]] [VK] *Sold* | |
− | | | + | }} |
− | | | + | {{AddSkill|level=10|name=Climb|book=a book locked with crampons|keywords=book locked crampons |
− | + | |location1= | |
− | + | }} | |
− | | | + | {{AddSkill|level=13|name=Endure Pain|book=a warrior's guide to enduring pain|keywords=guide enduring pain |
− | | | + | |location1= |
− | | | + | }} |
− | | | + | {{AddSkill|level=15|name=Frenzy|book=a manual full of blurred pages|keywords=manual blurred pages |
− | + | |location1= | |
− | + | }} | |
− | | | + | {{AddSkill|level=18|name=Bloodrage|book=a bloodstained manual|keywords=bloodstained manual |
− | | | + | |location1=*Autoquest* |
− | | | + | }} |
− | | | + | {{AddSkill|level=22|name=Stomp|book=an iron tipped manual|keywords=iron tipped manual |
− | + | |location1= | |
− | + | }} | |
− | + | {{AddSkill|level=23|name=Broadside|book=volume depicting thick blades|keywords=volume thick blades | |
− | | | + | |location1= |
− | | | + | }} |
− | + | {{AddSkill|level=25|name=Critical Hit|book=a book of anatomy|keywords=book anatomy | |
− | | | + | |location1=Brak - [[Area:The Castle of the Family Degrance|The Castle of the Family Degrance]] [BH] |
− | | | + | |location2=ettin monks - [[Area:Tower's Temple|Tower's Temple]] [SS] |
− | | | + | }} |
− | + | {{AddSkill|level=26|name=Gorge|book=the gourmand's manual|keywords=gourmand manual | |
− | | | + | |location1= |
− | + | }} | |
− | | | + | {{AddSkill|level=28|name=Entrench|book=mud-covered pages|keywords=mud covered pages |
− | | | + | |location1=the mud beast - [[Area:The Castle of the Family Degrance|The Castle of the Family Degrance]] [BH] |
− | | | + | }} |
− | | | + | {{AddSkill|level=30|name=Parry|prime=(Prime Only)|book=a book of dexterous defense arts|keywords=book dexterous arts |
− | | | + | |location1= |
− | | | + | }} |
− | + | {{AddSkill|level=31|name=Flail|book=engraved sticks of flagellation|keywords=engraved sticks of flagellation | |
− | + | |location1=the Bone Juggernaut - [[Area:The Caverns of Matterhorn|The Caverns of Matterhorn]] [BH] | |
− | | | + | }} |
− | | | + | {{AddSkill|level=32|name=Second Wind|book=manual of vigorous exercise|keywords=manual vigorous exercise |
− | | | + | |location1=the ghost of a runner - [[Area:Tel Makor|Tel Makor]] [IS] |
− | | | + | }} |
− | + | {{AddSkill|level=33|name=Engage|book=a paladin's handbook|keywords=paladins handbook | |
− | + | |location1= | |
− | | | + | }} |
− | | | + | {{AddSkill|level=35|name=Oath of Victory|book=*Autoquest*|keywords= |
− | | | + | |location1= |
− | | | + | }} |
− | + | {{AddSkill|level=36|name=Triple Attack|book=three embossed blades forged together|keywords=three embossed blades | |
− | + | |location1= | |
− | | | + | }} |
− | | | + | {{AddSkill|level=37|name=Oath of Protection|book=*Autoquest*|keywords= |
− | | | + | |location1= |
− | | | + | }} |
− | | | + | {{AddSkill|level=38|name=Heavy Armor Proficiency|book=an armor-plated manual|keywords=armor plated manual |
− | + | |location1= | |
− | | | + | }} |
− | + | {{AddSkill|level=38|name=Toss|book=a guide to roadhouse brawling|keywords=guide roadhouse brawling | |
− | | | + | |location1=Tiamat - [[Area:The Dragon Mountain|The Dragon Mountain]] [BH] |
− | | | + | }} |
− | + | {{AddSkill|level=39|name=Warcry|book=an enchiridion of interminable enthusiasm|keywords=enchiridion interminable enthusiasm | |
− | + | |location1=Eratikus - [[Area:The Labyrinth|The Labyrinth]] [SS] | |
− | | | + | }} |
− | | | + | {{AddSkill|level=40|name=Deathblow|book=a ranger's handbook|keywords=rangers handbook |
− | | | + | |location1= |
− | | | + | }} |
− | + | {{AddSkill|level=40|name=Riposte|prime=(Prime Only)|book=a portfolio of lunging sketches|keywords=portfolio lunging sketches | |
− | + | |location1= | |
− | + | }} | |
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Revision as of 03:09, 8 February 2011
Warriors are the most basic fighting class available on SlothMUD. Their combat training, long practice sessions, high hit points, and elevated strength make them very formidable in hand-to-hand fighting. In addition, their ability to reach three and sometimes four attacks per round, it becomes quite obvious that these skills and pure class power are unmatched by any other class. However, they lack the ability to use magic of any sort and must depend on their other classes for these types of abilities.
While the most glamorous aspect of being a warrior prime is their innate ability to dish out incredible amounts of punishment, we must not forget their uncanny capability of protecting their fellow group members from danger. Skills such as parry and rescue have saved many lives of fellow comrades over the course of time.
Prime Abilities
Abilities
Lvl | Name | Min Mana | Book | |||||
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1 | Kick |
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1 | Double Attack |
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1 | Tactics |
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3 | Charge |
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4 | Rescue |
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5 | Swordsmanship |
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7 | Track |
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8 | Bash |
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10 | Climb |
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13 | Endure Pain |
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15 | Frenzy |
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18 | Bloodrage |
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22 | Stomp |
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23 | Broadside |
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25 | Critical Hit |
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26 | Gorge |
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28 | Entrench |
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30 | Parry (Prime Only) |
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31 | Flail |
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32 | Second Wind |
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33 | Engage |
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35 | Oath of Victory |
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36 | Triple Attack |
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37 | Oath of Protection |
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38 | Heavy Armor Proficiency |
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38 | Toss |
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39 | Warcry |
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40 | Deathblow |
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40 | Riposte (Prime Only) |
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Avatar Abilities
Recommended areas/Discussion?
do do do, figure out what goes here
maybe list the prime thief avatar skills ? purloin aura, sleight of hand.. or maybe just list them under the chart above just put av07 or whatever instead of a # //Benq