Difference between revisions of "The World of Jord"

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After the Rendering of the world, the face of Jord was irrevocably split into six distinct continents. 
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The continent of [[Continent:Thordfalan|Thordfalan]] was largely unscathed and remained the center of the world.  A neverending winter descended onto the continent of [[Continent:Thule|Thule]] to the north, leaving the land to the frost giants, eskimos, and the hardy Diabolans.  The dwarves consolidated their power on [[Continent:Niebelung|Niebelung]], rebuilding their citadel to better defend themselves against the other myriad magical races that settled on the continent as well.  Far to the south, the cataclysmic forces of the Rendering changed the face of [[Continent:The Island|the Island]] to the south, forming numerous valleys and mountains amongst its tropical jungles.  The [[Continent:Lyme|Lymean archipelago]] appeared from out of nothing to the east, populated by some of the most powerful beings to ever walk the face of Jord.  Drifting through the clouds over the vast oceans is the floating continent of [[Continent:Valkyre|Valkyre]], shielded from the rest of the world by powerful winds.   
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Thanks to the efforts of the mortals of Jord, most of the known world has been charted for the benefit of all. 
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[[Continent:Thordfalan|Thordfalan [BH]]]
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[[Continent:Thordfalan|[BH] Thordfalan]]
  
[[Continent:Thule|Thule [AH]]]
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[[Continent:Thule|[AH] Thule]]
  
[[Continent:Niebelung|Niebelung [SS]]]
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[[Continent:Niebelung|[SS] Niebelung]]
  
[[Continent:Valkyre|Valkyre [VK]]]
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[[Continent:Valkyre|[VK]Valkyre]]
  
[[Continent:Lyme|Lyme [LY]]]
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[[Continent:The Island|[IS] The Island]]
  
[[Continent:The Island|The Island [IS]]]
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[[Continent:Lyme|[LY] Lyme]]
 
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!align="left" width="160"| Restrictions
 
!align="left" width="160"| Restrictions
 
!align="left" width="240"| Boats
 
!align="left" width="240"| Boats
|-
 
| [[Continent:Valkyre|[VK<nowiki>]</nowiki> Valkyre]]
 
| {{Area|name=Newbatia}}
 
| South Gate
 
|
 
In order to venture forth on
 
Valkyre, characters must not
 
have greater than 20 levels in
 
any of their classes.
 
|
 
[[Continent:Thordfalan|[BH]]] The Crimson Dragon<br />
 
[[Continent:Thule|[AH]]] The Blue Phoenix<br />
 
[[Continent:Niebelung|[SS]]] The White Griffon<br />
 
 
|-
 
|-
 
| [[Continent:Thordfalan|[BH<nowiki>]</nowiki> Thordfalan]]
 
| [[Continent:Thordfalan|[BH<nowiki>]</nowiki> Thordfalan]]
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[[Continent:The Island|[IS]]] The Tiny Timmy<br />
 
[[Continent:The Island|[IS]]] The Tiny Timmy<br />
 
[[Continent:Lyme|[LY]]] The Reaper<br />
 
[[Continent:Lyme|[LY]]] The Reaper<br />
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|-
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| [[Continent:Valkyre|[VK<nowiki>]</nowiki> Valkyre]]
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| {{Area|name=Newbatia}}
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| South Gate
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|
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In order to venture forth on
 +
Valkyre, characters must not
 +
have greater than 20 levels in
 +
any of their classes.
 +
|
 +
[[Continent:Thordfalan|[BH]]] The Crimson Dragon<br />
 +
[[Continent:Thule|[AH]]] The Blue Phoenix<br />
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[[Continent:Niebelung|[SS]]] The White Griffon<br />
 
|-  
 
|-  
 
| [[Continent:The Island|[IS<nowiki>]</nowiki> The Island]]
 
| [[Continent:The Island|[IS<nowiki>]</nowiki> The Island]]

Revision as of 19:32, 11 March 2011

After the Rendering of the world, the face of Jord was irrevocably split into six distinct continents.

The continent of Thordfalan was largely unscathed and remained the center of the world. A neverending winter descended onto the continent of Thule to the north, leaving the land to the frost giants, eskimos, and the hardy Diabolans. The dwarves consolidated their power on Niebelung, rebuilding their citadel to better defend themselves against the other myriad magical races that settled on the continent as well. Far to the south, the cataclysmic forces of the Rendering changed the face of the Island to the south, forming numerous valleys and mountains amongst its tropical jungles. The Lymean archipelago appeared from out of nothing to the east, populated by some of the most powerful beings to ever walk the face of Jord. Drifting through the clouds over the vast oceans is the floating continent of Valkyre, shielded from the rest of the world by powerful winds.

Thanks to the efforts of the mortals of Jord, most of the known world has been charted for the benefit of all.


<imagemap> Image:slothmap.png poly 186 181 252 176 268 195 286 197 288 250 255 251 226 283 104 284 100 220 122 196 175 193 Thordfalan (BH) poly 116 93 144 89 144 54 130 38 130 18 76 19 60 34 43 34 24 53 23 87 47 110 113 104 Thule(AH) poly 310 0 312 53 326 67 326 88 379 91 393 77 416 77 417 53 432 40 433 23 447 8 452 0 Niebelung (SS) poly 233 322 252 307 300 307 321 325 320 376 301 397 216 394 215 374 199 361 200 326The Island (IS) poly 216 58 247 59 261 69 276 66 280 133 245 152 209 148 196 137 194 68 Valkyre (VK) poly 407 178 488 178 464 196 463 232 428 235 408 216 Lyme (LY) poly 538 227 557 224 572 207 605 209 606 247 590 266 592 281 573 297 522 300 503 277 505 241 528 238 Lyme (LY) poly 469 115 506 114 540 82 573 80 590 100 607 97 609 149 568 189 556 188 543 205 502 203 473 174 Lyme (LY) desc none </imagemap>


Continent Capital City Recall Point Restrictions Boats
[BH] Thordfalan Bal Harbor Town West Gate

[VK] The Crimson Dragon
[AH] The Jesna/The Dresden
[SS] The Barnacle/The Sea Maiden
[IS] The Spirit of Bal Harbor
[LY] The Envy of Phylegas

[AH] Thule Aisholm Town The Wide Gate

[VK] The Blue Phoenix
[BH] The Jesna/The Dresden
[SS] The Bandit/The Brigand
[IS] The Swimming Oliphant
[Ly] Charon's Grief

[SS] Niebelung Settlestone Settlestone Well

[VK] The White Griffon
[BH] The Jesna/The Sea Maiden
[AH] The Bandit/The Brigand
[IS] The Tiny Timmy
[LY] The Reaper

[VK] Valkyre Newbatia South Gate

In order to venture forth on Valkyre, characters must not have greater than 20 levels in any of their classes.

[BH] The Crimson Dragon
[AH] The Blue Phoenix
[SS] The White Griffon

[IS] The Island Thalassas Regular recall scrolls recall to East Bamboo Gate in The Island.

Homing scrolls (bought from Urdas in Thalassas), recall to Bottom of Stairs in Thalassas (where it meets Palace of Thalassas.

[BH] The Spirit of Bal Harbor
[AH] The Swimming Oliphant
[SS] The Tiny Timmy
[LY] The Seagull

[LY] Lyme Lyme Town Regular recall scrolls recall to Magnolia in Lyme Town.

Panic scrolls, (bought from Gurglern in Cloud Giants and Crater Lake), recall to Bridge Over Broad Creek, which is the entrance to the Cloud Giants Fortress (where it meets Irapuete's northern-most point)

[BH] The Envy of Phylegas
[AH] Charon's Grief
[SS] The Reaper
[IS] The Seagull