Difference between revisions of "Warrior"
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!width="30" align="right"|Lvl | !width="30" align="right"|Lvl | ||
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!width="70" align="left"|Min Mana | !width="70" align="left"|Min Mana | ||
− | !width=" | + | !width="430" align="left"|Book |
{{AddSkill|level=1|name=Kick | {{AddSkill|level=1|name=Kick | ||
|book=an abused book with footprints on the cover|keywords=abused footprints manual | |book=an abused book with footprints on the cover|keywords=abused footprints manual |
Revision as of 20:00, 8 February 2011
Warriors are the most basic fighting class available on SlothMUD. Their combat training, long practice sessions, high hit points, and elevated strength make them very formidable in hand-to-hand fighting. In addition, their ability to reach three and sometimes four attacks per round, it becomes quite obvious that these skills and pure class power are unmatched by any other class. However, they lack the ability to use magic of any sort and must depend on their other classes for these types of abilities.
While the most glamorous aspect of being a warrior prime is their innate ability to dish out incredible amounts of punishment, we must not forget their uncanny capability of protecting their fellow group members from danger. Skills such as parry and rescue have saved many lives of fellow comrades over the course of time.
Prime Abilities
Abilities
Lvl | Name | Min Mana | Book | |||||
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1 | Kick |
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1 | Double Attack |
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1 | Tactics |
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3 | Charge |
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4 | Rescue |
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5 | Swordsmanship |
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7 | Track |
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8 | Bash |
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10 | Climb |
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13 | Endure Pain |
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15 | Frenzy |
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18 | Bloodrage |
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22 | Stomp |
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23 | Broadside |
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25 | Critical Hit |
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26 | Gorge |
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28 | Entrench |
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30 | Parry (Prime Only) |
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31 | Flail |
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32 | Second Wind |
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33 | Engage |
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35 | Oath of Victory |
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36 | Triple Attack |
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37 | Oath of Protection |
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38 | Heavy Armor Proficiency |
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38 | Toss |
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39 | Warcry |
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40 | Deathblow |
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40 | Riposte (Prime Only) |
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Avatar Abilities
AvLvl | Name | Min Mana | Book | |||
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7 | Massive Critical Hit (Prime Only) |
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10 | Disengage |
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11 | Berserk |
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20 | Defy Pain |
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