Difference between revisions of "Druid"

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Druids are quickly becoming o­ne of Sloth’s most favorite classes to play. A druid has a few capabilities above and beyond that of any other class. They have the innate ability to [[Skill:Shapeshift|shape-shift]] into a wide variety of [[Shapeshift Forms|animals]] which allows for camouflage travel. This skill is rather important when attempting to travel the many areas around our world. It can also be used to acquire skills with which your class order would not normally have, such as shape-shifting into a [[Form:Ferret|ferret]] to gain the [[Skill:Steal|steal]] skill.  
 
Druids are quickly becoming o­ne of Sloth’s most favorite classes to play. A druid has a few capabilities above and beyond that of any other class. They have the innate ability to [[Skill:Shapeshift|shape-shift]] into a wide variety of [[Shapeshift Forms|animals]] which allows for camouflage travel. This skill is rather important when attempting to travel the many areas around our world. It can also be used to acquire skills with which your class order would not normally have, such as shape-shifting into a [[Form:Ferret|ferret]] to gain the [[Skill:Steal|steal]] skill.  
  
Due to the druid’s cohesiveness with nature, they have been bound with the uncanny ability to [[Modifier:Mana Regeneration|regen]] faster than any other class while outdoors. O­ne of the most popular spells a druid has available to them is [[Spells:Fluidity|fluidity]]. This spell turns the druid’s body slightly gelatinous, causing it to take o­n less damage from physical attacks.
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Due to the druid’s cohesiveness with nature, they have been bound with the uncanny ability to [[Modifier:Mana Regeneration|regen]] faster than any other class while outdoors. O­ne of the most popular spells a druid has available to them is [[Spell:Fluidity|fluidity]]. This spell turns the druid’s body slightly gelatinous, causing it to take o­n less damage from physical attacks.
 
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* [[Spell:Canopied Arbor|Canopied Arbor]]
 
* [[Spell:Canopied Arbor|Canopied Arbor]]
* [[Skill:Shield of Thorns|Shield of Thorns]]
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* [[Spell:Shield of Thorns|Shield of Thorns]]
 
* [[Skill:Shapeshift Form to Form|Shapeshift Form to Form]]
 
* [[Skill:Shapeshift Form to Form|Shapeshift Form to Form]]
 
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==Recommended Areas==
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[[Category:Classes|Druid]]
 
[[Category:Classes|Druid]]

Latest revision as of 04:54, 4 April 2011

Druids are quickly becoming o­ne of Sloth’s most favorite classes to play. A druid has a few capabilities above and beyond that of any other class. They have the innate ability to shape-shift into a wide variety of animals which allows for camouflage travel. This skill is rather important when attempting to travel the many areas around our world. It can also be used to acquire skills with which your class order would not normally have, such as shape-shifting into a ferret to gain the steal skill.

Due to the druid’s cohesiveness with nature, they have been bound with the uncanny ability to regen faster than any other class while outdoors. O­ne of the most popular spells a druid has available to them is fluidity. This spell turns the druid’s body slightly gelatinous, causing it to take o­n less damage from physical attacks.

Druid Primes
Principal Stat Wisdom
Stat Order
Warrior Wis/Str/Dex/int/Con
Thief Wis/Dex/Int/Con/Str
Cleric Wis/Int/Dex/Con/Str
Mage Wis/Int/Dex/Con/Str
Necromancer Wis/Int/Dex/Con/Str
Bard Wis/Dex/Int/Con/Str
Monk Wis/Con/Dex/Int/Str
Prime Only Abilities
Prime Only Benefits

Abilities

Lvl Name Min Mana Book
1 Shapeshift
script of druidic arts [+]
Druid Guilds
1 Preserve Food 5     
recipe of curing rations [+]
Druid Guilds
2 Detect Poison 5     
a translucent green spellbook [+]
Druid Guilds
3 Will o' the Wisp 5     
a book of will [+]
Druid Guilds
4 Freshwater 10     
freshly soaked pages [+]
5 Cure Light 8     
a mint green spellbook [+]
Cleric Guilds
5 Remove Poison 5     
a tan spellbook [+]
6 Goodberry 5     
some elderberry stained scripts [+]
7 Resist Cold 12     
a warm spellbook [+]
Cleric Guilds
7 Track
a manual with footprints upon it [+]
The Dreamweaver
8 Resist Fire 12     
a cold spellbook [+]
8 Cure Minor 8     
a moss green spellbook [+]
9 Control Weather 25     
a hazy spellbook [+]
9 Astrology
an ancient almagest [+]
wyrmling savant - Mystical Fens [VK]
10 Awaken 20     
a stack of earthtone notes [+]
10 Spellcraft
a handbook titled, 'Mysteries of Magic' [+]
11 Infravision 10     
a mysterious looking spellbook [+]
12 Dispel Magic 5     
a bright white spellbook [+]
12 Water Breathing 12     
an aqua spellbook [+]
13 Stone to Flesh 25     
a block of gelatin-like substance [+]
14 Cure Normal 12     
a sea green spellbook [+]
15 Call Lightning 15     
a sky blue spellbook [+]
15 Regeneration 25     
a vine covered spellbook [+]
15 Equanimity
the script of transmutative talents [+]
16 Refresh 20     
a silvery spellbook [+]
17 Fog 10     
a cloudy papyrus [+]
18 Morning Glory 35     
a codex embossed with a sun [+]
19 Fly 12     
a floating spellbook [+]
19 Cure Serious 14     
an ivy green spellbook [+]
20 Fluidity 37     
a gelatinous spellbook [+]
20 Reign of the Spider 35     
a silk-lined spellbook [+]
The Dreamweaver
20 Spirit Watcher 20     
a cheaply bound spellbook [+]
The Dreamweaver
20 Battle Shift
a manual on advanced assault techniques [+]
20 Resist Poison 40     
a splashed and bruised spellbook [+]
20 Spirit Marker 50     
a book of calligraphy [+]
The Dreamweaver
21 Canopied Armor (Prime Only) 35     
a book with a tree-lined lane on its cover [+]
Druid Guilds
22 Search
a fortune hunter's guide to all things hidden [+]
23 Elemental Resistance 12     
an earthen spellbook [+]
25 Cure Critic 16     
a forest green spellbook [+]
25 Sunbeam 30     
sun blazoned bound pages [+]
25 Rapid Shift
the legendary trefoil goldleaf [+]
The Dreamweaver
25 Hedge Maze 27     
a book of trimming techniques [+]
27 Brambles 35     
a book covered in thorns [+]
29 Garden 35     
a cultivated spellbook [+]
30 Heal 42     
a hunter green spellbook [+]
30 Twister 35     
a book with a spiral emblem [+]
30 Walk of the Cheetah 60     
a book of purrs and spots [+]
The Dreamweaver
31 Cover Tracks
a manual covered in leaves [+]
32 Nature's Revival 40     
large written bound leaves [+]
33 Willow Wind 25     
bound wind-blown parchments [+]
Willow, the Wanderer - Chaeston [AH]
33 Shield of Thorns (Prime Only) 60     
a book of crested brambles [+]
Druid Guilds
34 Winds of Fortune 60     
the ultimate guide to wind control [+]
*Forged*
35 Avalanche 40     
ice crystallized bound papers [+]
35 Dawnfire 25     
a radiant spellbook [+]
39 Chill Bane 30     
the opus occultus glacialis [+]
39 Fire Bane 30     
the opus occultus inflammus [+]
40 Lodge
a tribal secret [+]
40 Mantra of the Ancient Tribals 200     
a tome of the ancients [+]
40 Moon Aura 120     
a very, very brightly glowing spellbook [+]
40 Nature's Upheaval 65     
earth toned spellbook [+]
40 Shapeshift Form to Form (Prime Only)
a treatise on advanced transmutative tactics [+]

Avatar Druid Abilities

AvLvl Name Min Mana Book
1 Greater Fluidity 42     
a spellbook of spatial translocations [+]
7 Wellberry 10     
a book covered in foliage [+]
8 Mythic Form
the mythical script of druidic arts [+]
12 Rejuvenation 25     
a tome of remedies [+]
24 Shapeshift Mastery
a book of transfigurations [+]
28 Nature's Restoral 45     
scripts of nature's renewal [+]

Recommended Areas

Classes
Warrior · Thief · Cleric · Mage · Necromancer · Druid · Bard · Monk