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- 20:48, 6 November 2018 (diff | hist) . . (+791) . . MUDL:timer add event
- 20:34, 6 November 2018 (diff | hist) . . (+1,591) . . N MUDL:timer add event (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | timer_add_event |- ! Settable | No |- ! Returns | Boolean |- | Pa...")
- 17:16, 21 October 2018 (diff | hist) . . (+204) . . Proc:Vorpal Immunity (→Overview)
- 17:09, 21 October 2018 (diff | hist) . . (+776) . . N Proc:Vorpal Immunity (Created page with " = Overview = This procedure allows builders to add resistance to mobiles against chop/vorpal weapons. Here is a list of keys that the procedure will use: {|class="abiliti...")
- 19:56, 23 August 2018 (diff | hist) . . (+37) . . Proc:Self Destruct (current)
- 14:27, 26 June 2018 (diff | hist) . . (+21) . . Proc:Self Destruct
- 14:25, 26 June 2018 (diff | hist) . . (+1,914) . . N Proc:Self Destruct (Created page with "= Overview = The self_destruct procedure allows builders to create mobiles that self destruct when certain conditions occur. Any items on the mobile are placed in room 10 (R...")
- 14:11, 25 June 2018 (diff | hist) . . (+5,454) . . N MUDL:post command (Created page with " __TOC__ = Overview = The MUDL post functions get called after processing a command. This allows builders to react to something that just took place in an easier fashion....") (current)
- 01:55, 12 June 2018 (diff | hist) . . (+1,044) . . Proc:Damage (Area) (current)
- 21:48, 8 June 2018 (diff | hist) . . (+317) . . Proc:Damage (Area)
- 22:55, 6 June 2018 (diff | hist) . . (+5) . . Proc:Damage (Area) (→Overview)
- 22:53, 6 June 2018 (diff | hist) . . (+19) . . Proc:Damage (Area) (→Overview)
- 22:53, 6 June 2018 (diff | hist) . . (+2,809) . . N Proc:Damage (Area) (Created page with " = Overview = The damage procedure allows builders to have a random chance of damage to hit all players in an area at a desired interval. Here is a list of keys that the pr...")
- 18:34, 26 May 2018 (diff | hist) . . (+83) . . N Category:Area Procedures (Created page with "The following procedures can be added to areas using ADDPROC AREA <procedure name>.")
- 23:55, 20 May 2018 (diff | hist) . . (+29) . . Proc:MUDL (current)
- 23:53, 20 May 2018 (diff | hist) . . (+6) . . MUDL2 (current)
- 23:06, 20 May 2018 (diff | hist) . . (+2,023) . . N Proc:Ambient Messages Random (Created page with " = Overview = The ambient_messages_random procedure allows builders to create custom messages that display on the game hour. These messages have no effect on game play and c...")
- 22:57, 20 May 2018 (diff | hist) . . (+7) . . Proc:Ambient Messages Slider (current)
- 22:56, 20 May 2018 (diff | hist) . . (0) . . m Proc:Ambient Messages Slider (Teker moved page Proc:Ambient Messages to Proc:Ambient Messages Slider: Renamed the proc)
- 22:56, 20 May 2018 (diff | hist) . . (+42) . . N Proc:Ambient Messages (Teker moved page Proc:Ambient Messages to Proc:Ambient Messages Slider: Renamed the proc) (current)
- 23:12, 19 May 2018 (diff | hist) . . (+7) . . Proc:Ambient Messages Slider (→Sample)
- 23:11, 19 May 2018 (diff | hist) . . (+40) . . Proc:Ambient Messages Slider (→Sample)
- 23:09, 19 May 2018 (diff | hist) . . (+825) . . Proc:Ambient Messages Slider
- 23:02, 19 May 2018 (diff | hist) . . (-22,896) . . Proc:Ambient Messages Slider
- 23:01, 19 May 2018 (diff | hist) . . (+26,002) . . N Proc:Ambient Messages Slider (Created page with " = Overview = The ambient_messages procedure allows builders to create custom messages that display on the game hour. These messages have no effect on game play and can be u...")
- 18:45, 12 June 2017 (diff | hist) . . (+488) . . N Continent:Euridyce (Created page with "{{ContinentInfo |name=Euridyce |aliases=Planar Nexus, Eu |capital=Planar Nexus |recall=The Great Monolith |runmap= }} {{AreaMap|map=EU_Euridyce_Contine...") (current)
- 16:53, 26 May 2017 (diff | hist) . . (-15) . . Guide:Housing (→Purchasing Enhancements) (current)
- 16:51, 26 May 2017 (diff | hist) . . (-4) . . Guide:Housing (→Build and Enter the House)
- 17:01, 18 May 2017 (diff | hist) . . (-5) . . MUDL:Timer (→Global Variables) (current)
- 17:01, 18 May 2017 (diff | hist) . . (-5) . . MUDL:On command (→Global Variables) (current)
- 17:00, 18 May 2017 (diff | hist) . . (+324) . . MUDL:Intercept command (→Global Variables) (current)
- 16:56, 18 May 2017 (diff | hist) . . (-5) . . m MUDL:Every round (→Global Variables) (current)
- 16:55, 18 May 2017 (diff | hist) . . (-5) . . MUDL:Construct (→Global Variables)
- 16:54, 18 May 2017 (diff | hist) . . (-5) . . MUDL:Every zone reset (current)
- 16:47, 18 May 2017 (diff | hist) . . (+2,776) . . N MUDL:Every death (Created page with " __TOC__ = Overview = This MUDL function gets called each time a character is killed. It is called after the death cry and before every_corpse occurs. This function is val...") (current)
- 15:49, 18 May 2017 (diff | hist) . . (+55) . . MUDL:Every corpse (→Command Syntax) (current)
- 15:48, 18 May 2017 (diff | hist) . . (+2,763) . . N MUDL:Every corpse (Created page with " __TOC__ = Overview = This MUDL function gets called each time a dead mobile is turned into a corpse. It is called after every_death occurs. This function is valid for the...")
- 14:14, 18 May 2017 (diff | hist) . . (+189) . . MUDL:Every zone reset
- 20:54, 16 May 2017 (diff | hist) . . (+279) . . MUDL:Timer (→Global Variables)
- 20:52, 16 May 2017 (diff | hist) . . (+313) . . MUDL:On command (→Global Variables)
- 20:51, 16 May 2017 (diff | hist) . . (0) . . m MUDL:Every zone reset (→Example)
- 20:50, 16 May 2017 (diff | hist) . . (+388) . . MUDL:Every zone reset (→Global Variables)
- 20:49, 16 May 2017 (diff | hist) . . (-126) . . m MUDL:Every round (→Global Variables)
- 20:48, 16 May 2017 (diff | hist) . . (+519) . . MUDL:Every round (→Global Variables)
- 20:47, 16 May 2017 (diff | hist) . . (+412) . . MUDL:Construct (→Global Variables)
- 20:41, 16 May 2017 (diff | hist) . . (+58) . . m MUDL:Construct (→Overview)
- 20:39, 16 May 2017 (diff | hist) . . (+20) . . MUDL2
- 20:38, 16 May 2017 (diff | hist) . . (+9) . . m Procedure Flags (current)
- 20:37, 16 May 2017 (diff | hist) . . (+180) . . MUDL2
- 17:55, 25 March 2017 (diff | hist) . . (+710) . . Proc:Trap (→Effects) (current)
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