Difference between revisions of "Warrior"

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|A rapidly read manual
 
|A rapidly read manual
 
|Guilds
 
|Guilds
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|- valign="top"
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| align="right"|1
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|[[Skill:Tactics|Tactics]]
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|
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|Bold looking tome
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|Guilds
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|- valign="top"
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| align="right"|3
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|[[Skill:Charge|Charge]]
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|
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|A cavalry man
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|Guilds
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|- valign="top"
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| align="right"|4
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|[[Skill:Rescue|Rescue]]
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|
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|A manual with an armored maiden on the cover
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|
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|- valign="top"
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| align="right"|5
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|[[Skill:Swordsmanship|Swordsmanship]]
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|
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|Ibrahim's guide to mastering the art of the spatha
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|
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|- valign="top"
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| align="right"|7
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|[[Skill:Track|Track]]
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|
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|A manual with footprints upon it
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|Dreamweavers
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|- valign="top"
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| align="right"|8
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|[[Skill:Bash|Bash]]
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|
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|A demolished book thats missing it's cover
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|
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|- valign="top"
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| align="right"|10
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|[[Skill:Climb|Climb]]
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|
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|A book locked with crampons
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|
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|- valign="top"
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| align="right"|13
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|[[Skill:Endure|Endure]]
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|
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|A warrior's guide to enduring pain
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|
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|- valign="top"
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| align="right"|15
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|[[Skill:Frenzy|Frenzy]]
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|
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|A manual full of blurred pages
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|
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|- valign="top"
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| align="right"|18
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|[[Skill:Bloodrage|Bloodrage]]
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|
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|a bloodstained manual
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|
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|- valign="top"
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| align="right"|22
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|[[Skill:Stomp|Stomp]]
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|
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|An iron tipped manual
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|
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|- valign="top"
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| align="right"|23
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|[[Skill:Broadside|Broadside]]
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|
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|Volume depicting thick blades
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|
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|- valign="top"
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| align="right"|25
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|[[Skill:Critical Hit|Critical Hit]]
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|
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|A book of anatomy
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|
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|- valign="top"
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| align="right"|26
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|[[Skill:Gorge|Gorge]]
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|
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|The gourmand's manual
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|
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|- valign="top"
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| align="right"|28
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|[[Skill:Entrench|Entrench]]
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|
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|Mud-covered pages
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|
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|- valign="top"
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| align="right"|30
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|[[Skill:Parry|Parry]]
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|
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|A book of dexterous defense arts
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|
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|- valign="top"
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| align="right"|31
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|[[Skill:Flail|Flail]]
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|
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|Engraved sticks of flagellation
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|
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|- valign="top"
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| align="right"|32
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|[[Skill:Second Wind|Second Wind]]
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|
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|Manual of vigorous exercise
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|
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|- valign="top"
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| align="right"|33
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|[[Skill:Enguage|Enguage]]
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|
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|A paladin's handbook
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|
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|- valign="top"
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| align="right"|35
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|[[Skill:Oaths and Vows|Oaths and Vows]]
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|
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|Autoquest
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|
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|- valign="top"
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| align="right"|36
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|[[Skill:Tripple Attack|Tripple Attack]]
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|
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|Three embossed blades forged together
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|
 +
|- valign="top"
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| align="right"|38
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|[[Skill:Heavy Armor Proficiency|Heavy Armor Proiciency]]
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|
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|An armor-plated manual
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|
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|- valign="top"
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| align="right"|38
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|[[Skill:Toss|Toss]]
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|
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|Guide to roadhouse brawling
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|
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|- valign="top"
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| align="right"|40
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|[[Skill:Deathblow|Deathblow]]
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|
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|A ranger's handbook
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|
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|- valign="top"
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| align="right"|40
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|[[Skill:Riposte|Risposte]]
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|
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|A portfolio of lunging sketches
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|
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|- valign="top"
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| align="right"|40
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|[[Skill:Warcry|Warcry]]
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|
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|An enchiridion of interminable enthusiasm
 +
|
 
|}
 
|}
  

Revision as of 18:44, 31 January 2011

Warriors are the most basic fighting class available o­n SlothMUD. Their combat training, long practice sessions, high hit points, and elevated strength make them very formidable in hand-to-hand fighting. In addition, their ability to reach three and sometimes four attacks per round, it becomes quite obvious that these skills and pure class power are unmatched by any other class. However, they lack the ability to use magic of any sort and must depend o­n their other classes for these types of abilities.


While the most glamorous aspect of being a warrior prime is their innate ability to dish out incredible amounts of punishment, we must not forget their uncanny capability of protecting their fellow group members from danger. Skills such as parry and rescue have saved many lives of fellow comrades over the course of time.

Prime Abilities


Stat Order

Thief Str Dex Con Wis Int
Cleric Str Wis Dex Con Int
Mage Str Int Dex Con Wis
Necromancer Str Int Dex Con Wis
Bard Sr Dex Con Win Int
Druid Str Wis Con Dex Int
Monk Str Con Dex Wis Int

Abilities

Lvl Name Min Mana Book Book Location(s)
1 Kick An abused book with footprints on the cover Guilds
1 Double Attack A rapidly read manual Guilds
1 Tactics Bold looking tome Guilds
3 Charge A cavalry man Guilds
4 Rescue A manual with an armored maiden on the cover
5 Swordsmanship Ibrahim's guide to mastering the art of the spatha
7 Track A manual with footprints upon it Dreamweavers
8 Bash A demolished book thats missing it's cover
10 Climb A book locked with crampons
13 Endure A warrior's guide to enduring pain
15 Frenzy A manual full of blurred pages
18 Bloodrage a bloodstained manual
22 Stomp An iron tipped manual
23 Broadside Volume depicting thick blades
25 Critical Hit A book of anatomy
26 Gorge The gourmand's manual
28 Entrench Mud-covered pages
30 Parry A book of dexterous defense arts
31 Flail Engraved sticks of flagellation
32 Second Wind Manual of vigorous exercise
33 Enguage A paladin's handbook
35 Oaths and Vows Autoquest
36 Tripple Attack Three embossed blades forged together
38 Heavy Armor Proiciency An armor-plated manual
38 Toss Guide to roadhouse brawling
40 Deathblow A ranger's handbook
40 Risposte A portfolio of lunging sketches
40 Warcry An enchiridion of interminable enthusiasm

Avatar Abilities

Recommended areas/Discussion?

do do do, figure out what goes here

maybe list the prime thief avatar skills ? purloin aura, sleight of hand.. or maybe just list them under the chart above just put av07 or whatever instead of a # //Benq