Difference between revisions of "Warrior"
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− | == | + | <div style="float: left; width: 100%"> |
+ | <div style="float: left; width: 500px"> | ||
+ | Warriors are the most basic fighting class available on SlothMUD. Their combat training, long practice sessions, high hit points, and elevated strength make them very formidable in hand-to-hand fighting. In addition, their ability to reach three and sometimes four attacks per round, it becomes quite obvious that these skills and pure class power are unmatched by any other class. However, they lack the ability to use magic of any sort and must depend on their other classes for these types of abilities. | ||
− | + | While the most glamorous aspect of being a warrior prime is their innate ability to dish out incredible amounts of punishment, we must not forget their uncanny capability of protecting their fellow group members from danger. Skills such as [[Skill:Parry|parry]] and [[Skill:Rescue|rescue]] have saved many lives of fellow comrades over the course of time. | |
+ | '''Prime Abilities''' | ||
+ | * [[Skill:Parry|Parry]] | ||
+ | * [[Skill:Second Wind|Second Wind]] | ||
+ | * [[Skill:Riposte|Risposte]] | ||
+ | <br/> | ||
+ | </div> | ||
+ | <div style="float: left; width: 150px; padding: 0 0 0 10px;"> | ||
+ | '''[[Stat Order|Stat Order]]''' | ||
{|style="width:50%" border="1" cellpadding="2" cellspacing="0" | {|style="width:50%" border="1" cellpadding="2" cellspacing="0" | ||
|- | |- | ||
− | | | + | |[[Thief|'''Thief''']] |
+ | |Str||Dex||Con||Wis||Int | ||
|- | |- | ||
− | |Str | + | |[[Cleric|'''Cleric''']] |
− | |Dex | + | |Str||Wis||Dex||Con||Int |
− | |Con | ||
− | | | ||
− | |Int | ||
|- | |- | ||
− | | | + | |[[Mage|'''Mage''']] |
+ | |Str||Int||Dex||Con||Wis | ||
|- | |- | ||
− | |Str | + | |[[Necromancer|'''Necromancer''']] |
− | | | + | |Str||Int||Dex||Con||Wis |
− | |Dex | ||
− | |Con | ||
− | | | ||
|- | |- | ||
− | | | + | |[[Bard|'''Bard''']] |
+ | |Sr||Dex||Con||Win||Int | ||
|- | |- | ||
− | |Str | + | |[[Druid|'''Druid''']] |
− | | | + | |Str||Wis||Con||Dex||Int |
− | |Dex | ||
− | | | ||
− | | | ||
|- | |- | ||
− | | | + | |[[Monk|'''Monk''']] |
− | + | |Str||Con||Dex||Wis||Int | |
− | |Str | ||
− | | | ||
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− | |Con | ||
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− | |||
− | | | ||
− | |Dex | ||
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− | | | ||
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− | |Wis | ||
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− | |Int | ||
|} | |} | ||
− | + | </div> | |
− | + | </div> | |
− | |||
==Abilities== | ==Abilities== | ||
− | + | {|class="abilitiestable" style="width:800px;" border="0" cellpadding="2" cellspacing="0" | |
− | + | !align="right"|Lvl | |
− | {| style="width: | ||
− | |||
− | !Lvl | ||
!Name | !Name | ||
+ | !Min Mana | ||
!Book | !Book | ||
− | ! | + | !Book Location(s) |
− | + | |- valign="top" | |
− | |1 | + | |align="right"|1 |
− | | | + | |[[Skill:Backstab|Backstab]] |
− | |||
− | | | ||
| | | | ||
− | + | |a traitorous tome | |
− | + | |Guilds | |
− | + | |- valign="top" | |
− | + | |align="right"|1 | |
− | + | |[[Skill:Pick Locks|Pick Locks]] | |
− | + | | | |
− | + | |a manual with staring eyes on the cover | |
− | + | |Guilds | |
− | + | |} | |
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− | + | ==Avatar Abilities== | |
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− | + | ==Recommended areas/Discussion?== | |
− | + | do do do, figure out what goes here | |
− | |} | + | maybe list the prime thief avatar skills ? purloin aura, sleight of hand.. |
+ | or maybe just list them under the chart above just put av07 or whatever instead of a # | ||
+ | //Benq | ||
+ | |||
+ | [[Category:Classes|{{PAGENAME}}]] |
Revision as of 18:28, 31 January 2011
Warriors are the most basic fighting class available on SlothMUD. Their combat training, long practice sessions, high hit points, and elevated strength make them very formidable in hand-to-hand fighting. In addition, their ability to reach three and sometimes four attacks per round, it becomes quite obvious that these skills and pure class power are unmatched by any other class. However, they lack the ability to use magic of any sort and must depend on their other classes for these types of abilities.
While the most glamorous aspect of being a warrior prime is their innate ability to dish out incredible amounts of punishment, we must not forget their uncanny capability of protecting their fellow group members from danger. Skills such as parry and rescue have saved many lives of fellow comrades over the course of time.
Prime Abilities
Abilities
Lvl | Name | Min Mana | Book | Book Location(s) |
---|---|---|---|---|
1 | Backstab | a traitorous tome | Guilds | |
1 | Pick Locks | a manual with staring eyes on the cover | Guilds |
Avatar Abilities
Recommended areas/Discussion?
do do do, figure out what goes here
maybe list the prime thief avatar skills ? purloin aura, sleight of hand.. or maybe just list them under the chart above just put av07 or whatever instead of a # //Benq