Difference between revisions of "Thief"
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{|class="abilitiestable" style="width:850px;" border="0" cellpadding="2" cellspacing="0" | {|class="abilitiestable" style="width:850px;" border="0" cellpadding="2" cellspacing="0" | ||
!width="30" align="right"|Lvl | !width="30" align="right"|Lvl | ||
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!width="70" align="left"|Min Mana | !width="70" align="left"|Min Mana | ||
!width="350" align="left"|Book | !width="350" align="left"|Book | ||
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{{AddSkill|level=1|name=Sneak|book=a very quiet manual| | {{AddSkill|level=1|name=Sneak|book=a very quiet manual| | ||
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{{AddSkill|level=12|name=Hide|book=a well hidden manual| | {{AddSkill|level=12|name=Hide|book=a well hidden manual| | ||
location1=}} | location1=}} | ||
− | | | + | {{AddSkill|level=13|name=Spy|book=a very secretive manual| |
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− | + | {{AddSkill|level=15|name=Squirm|book=a slightly sticky training manual| | |
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− | + | {{AddSkill|level=15|prime=(Prime Only)|name=Hide|book=a roundabout book| | |
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− | + | {{AddSkill|level=20|name=Throw|book=a book impaled with darts| | |
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− | | | + | {{AddSkill|level=22|name=Sixth Sense|book=a stealthy manual of deception| |
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− | |a | + | {{AddSkill|level=25|name=Double Stab|book=a stereo-optical book of knives| |
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− | + | {{AddSkill|level=25|name=Archery|book=a manual impaled with arrows| | |
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− | | | + | {{AddSkill|level=31|name=Apply Poison|prime=(Prime Only)|book=an alchemist's toolkit| |
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− | |a | + | {{AddSkill|level=35|name=Study|book=a leather-bound portfolio| |
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− | + | {{AddSkill|level=36|name=Shadowwalk|book=wind-blown shadow-bound leaves| | |
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− | | | + | {{AddSkill|level=38|name=Tumbling Defense|book=a manual of the acrobatic thief| |
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− | + | {{AddSkill|level=40|name=Excruciating Blow|prime=(Prime Only)|book=a tattered folio| | |
− | | | + | location1= *Autoquest*}} |
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− | |an alchemist's toolkit | ||
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− | |a tattered folio | ||
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Revision as of 04:59, 5 February 2011
Thieves are known to have very special qualities that no other classes offer. Their abilities are exclusive and provide a unique way of life for these mysterious wanderers. These shadow walkers possess skills such as pick locks, glance, steal, and climb which are all deemed improper by the rest of our society and often lead to these characters entertaining bad reputations.
Thieves are specialists at covert activities, able to sneak, hide, and backstab enemies with the greatest of ease. While a thief has very few defensive capabilities, their offensive potential is simply astounding. Backstab, double backstab, circle stabs, and shadow-walking, all combine to make this class very appealing.
Prime Abilities
Abilities
Lvl | Name | Min Mana | Book | |||
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1 | Sneak |
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1 | Steal |
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1 | Backstab |
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1 | Pick Locks |
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1 | Tail |
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1 | Glance |
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1 | Tactics |
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1 | Search |
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5 | Palm |
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7 | Track |
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8 | Trip |
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9 | Disarm Traps |
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10 | Climb |
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12 | Hide |
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13 | Spy |
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15 | Squirm |
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15 | Hide (Prime Only) |
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20 | Throw |
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22 | Sixth Sense |
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25 | Double Stab |
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25 | Archery |
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31 | Apply Poison (Prime Only) |
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35 | Study |
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36 | Shadowwalk |
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38 | Tumbling Defense |
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40 | Excruciating Blow (Prime Only) |
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Avatar Thief Abilities
Lvl | Name | Min Mana | Book | Book Location(s) |
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1 | Crippling Strike | archaic manual of forgotten techniques | Tepa | |
2 | Ambush | a deceitful tale of avarice | ||
5 | Evade Capture | a picture book of acrobats | ||
8 | Urban Stealth | a manual cloaked in shadows | ||
14 | Sleight of Hand (Prime Only) | guide on transcendental quickness | ||
20 | Purloin Aura | fundamental guidelines to unscrupulous wizardry |
Recommended Areas
Turn into a table maybe?