Difference between revisions of "Cleric"

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(Abilities)
(Abilities)
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|[[Spell:Armor|Armor]]
 
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|{{WikEQ|short=a leather bound spellbook'|leather|bound|spellbook}}
 
|{{WikEQ|short=a leather bound spellbook'|leather|bound|spellbook}}
 
|Guilds
 
|Guilds
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|Guilds
 
|Guilds
 
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|[[Spell:Detect Invisibility|Detect Invisibility]]
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|[[Spell:Turn Undead|Turn Undead]]
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|align="left"| 20
|{{WikEQ|short=a translucent blue spellbook|translucent|blue|spellbook}}
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|{{WikEQ|short=a rotted spellbook|rotted|spellbook}}
 
|Guilds
 
|Guilds
 
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|[[Spell:Detect Magic|Detect Magic]]
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|[[Spell:Create Water|Create Water]]
 
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|{{WikEQ|short=a translucent red spellbook|translucent|red|spellbook}}
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|{{WikEQ|short=a damp spellbook|damp|spellbook}}
 
|Guilds
 
|Guilds
 
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|[[Spell:Faerie Fire|Faerie Fire]]
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|[[Spell:Detect Poison|Detect Poison]]
 
|align="right"| 5
 
|align="right"| 5
|{{WikEQ|short=a faintly glowing spellbook|faintly|glowing|spellbook}}
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|{{WikEQ|short=a translucent green spellbook|translucent|green|spellbook}}
 
|Guilds
 
|Guilds
 
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|align="right"|2
 
|align="right"|2
|[[Spell:Phase Door|Phase Door]]
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|[[Spell:Magic Lantern|Magic Lantern]]
|align="right"| 25
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|align="right"| 5
|{{WikEQ|short=a buzzing spellbook|buzzing|spellbook}}
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|{{WikEQ|short=a worn softly glowing spellbook|worn|glowing|spellbook}}
 
|Guilds
 
|Guilds
 
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|align="right"|3
 
|align="right"|3
|[[Spell:Chill Touch|Chill Touch]]
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|[[Spell:Create Food|Create Food]]
|align="right"| 8
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|align="right"| 5
|{{WikEQ|short=a worn ice blue spellbook|worn|ice|spellbook}}
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|{{WikEQ|short=a moldy spellbook|moldy|spellbook}}
 
|Guilds
 
|Guilds
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|- valign="top"
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|align="right"|3
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|[[Spell:Detect Magic|Detect Magic]]
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|align="right"| 5
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|{{WikEQ|short=a translucent red spellbook|translucent|red|spellbook}}
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|
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|- valign="top"
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|align="right"|3
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|[[Spell:Resist Cold|Resist Cold]]
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|align="right"| 12
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|{{WikEQ|short=a warm spellbook|warm |spellbook}}
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|Cleric Guilds
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|- valign="top"
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|align="right"|3
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|[[Spell:Resist Fire|Resist Fire]]
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|align="right"| 12
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|{{WikEQ|short=a cold spellbook|cold|spellbook}}
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|Cleric Guilds
 
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|align="right"|4
 
|align="right"|4
|[[Spell:Invisibility|Invisibility]]
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|[[Spell:Cure Blind|Cure Blind]]
 
|align="right"| 5
 
|align="right"| 5
|{{WikEQ|short=a transparent spellbook|transparent|spellbook}}
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|{{WikEQ|short=a braille spellbook|braille|spellbook}}
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|
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|[[Spell:Cure Minor|Cure Minor]]
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|{{WikEQ|short=a moss green spellbook|moss|green|spellbook}}
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|[[Spell:Detect Evil|Detect Evil]]
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|align="right"| 8
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|{{WikEQ|short=a translucent yellow spellbook|translucent|yellow|spellbook}}
 
|
 
|
 
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|align="right"|4
 
|align="right"|4
|[[Spell:Web|Web]]
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|[[Spell:Spiritual Hammer|Spiritual Hammer]]
|align="right"| 15
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|align="right"| 10
|{{WikEQ|short=a sticky spellbook|sticky|spellbook}}
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|{{WikEQ|short=a Thor's spellbook|thors|spellbook}}
 
|
 
|
 
|- valign="top"
 
|- valign="top"
 
|align="right"|5
 
|align="right"|5
|[[Spell:Armor|Armor]]
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|[[Spell:Bless|Bless]]
 
|align="right"| 5
 
|align="right"| 5
|{{WikEQ|short=a leather bound spellbook|leather|bound|spellbook}}
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|{{WikEQ|short=a religious spellbook|religious|spellbook}}
|Cleric Guilds
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|
 
|- valign="top"
 
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|align="right"|5
 
|align="right"|5
|[[Spell:Burning Hands|Burning Hands]]
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|[[Spell:Detect Disease|Detect Disease]]
 
|align="right"| 10
 
|align="right"| 10
|{{WikEQ|short=a pale red spellbook|pale|red|spellbook}}
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|{{WikEQ|short=a translucent brown spellbook|translucent|brown|spellbook}}
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|
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|- valign="top"
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|align="right"|5
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|[[Spell:Detect Good|Detect Good]]
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|align="right"| 5
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|{{WikEQ|short=a spellbook with a bluish aura|bluish|aura|spellbook}}
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|
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|- valign="top"
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|align="right"|5
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|[[Spell:Detect Invisibility|Detect Invisibility]]
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|align="right"| 5
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|{{WikEQ|short=a translucent blue spellbook|translucent|blue|spellbook}}
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|
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|- valign="top"
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|align="right"|5
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|[[Skell:Spellcraft|Spellcraft]]
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|
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|{{WikEQ|short=a handbook title, 'Mysteries of Magic'|mysteries|magic|handbook}}
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|Mage Guilds
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|- valign="top"
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|align="right"|6
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|[[Spell:Blindness|Blindness]]
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|align="right"| 5
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|{{WikEQ|short=a moss green spellbook|moss|green|spellbook}}
 
|
 
|
 
|- valign="top"
 
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|align="right"|6
 
|align="right"|6
 
|[[Spell:Dispel Magic|Dispel Magic]]
 
|[[Spell:Dispel Magic|Dispel Magic]]
|align="right"| 5
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|align="right"|5
 
|{{WikEQ|short=a bright white spellbook|bright|white|spellbook}}
 
|{{WikEQ|short=a bright white spellbook|bright|white|spellbook}}
 
|
 
|
 
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|- valign="top"
 
|align="right"|6
 
|align="right"|6
|[[Spell:Familiar|Familiar]]
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|[[Spell:Protection from Evil|Protection from Evil]]
|align="right"| 35
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|align="right"| 5
|{{WikEQ|short=a familiar looking spellbook|familiar|spellbook}}
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|{{WikEQ|short=an ivory spellbook|ivory|spellbook}}
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|
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|align="right"|7
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|[[Spell:Earthquake|Earthquake]]
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|align="right"|15
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|{{WikEQ|short=a cracked spellbook|cracked|spellbook}}
 
|
 
|
 
|- valign="top"
 
|- valign="top"
|align="right"|6
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|align="right"|7
|[[Spell:Locate Object|Locate Object]]
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|[[Spell:Faerie Fire|Faerie Fire]]
|align="right"| 20
+
|align="right"| 5
|{{WikEQ|short=a magnetic spellbook|magnetic|spellbook}}
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|{{WikEQ|short=a faintly glowing spellbook|faintly|glowing|spellbook}}
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|
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|- valign="top"
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|align="right"|4
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|[[Spell:Sense Life|Sense Life]]
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|align="right"| 5
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|{{WikEQ|short=a white spellbook|white|spellbook}}
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|
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|- valign="top"
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|align="right"|8
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|[[Spell:Summon|Summon]]
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|align="right"|50
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|{{WikEQ|short=a pulsating spellbook|pulsating|spellbook}}
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|
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|- valign="top"
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|align="right"|9
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|[[Skill:Astrology|Astrology]]
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|
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|{{WikEQ|short=an ancient almagest|ancient almagest}}
 +
|
 +
|- valign="top"
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|align="right"|9
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|[[Spell:Remove Poison|Remove Poison]]
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|align="right"| 10
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|{{WikEQ|short=an aqua spellbook|aqua|spellbook}}
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|
 +
|- valign="top"
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|align="right"|10
 +
|[[Spell:Cure Normal|Cure Normal]]
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|align="right"| 12
 +
|{{WikEQ|short=a sea green spellbook|sea|green|spellbook}}
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|
 +
|- valign="top"
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|align="right"|10
 +
|[[Spell:Dispel Evil|Dispel Evil]]
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|align="right"|15
 +
|{{WikEQ|short=a midnight black spellbook|midnight|black|spellbook}}
 +
|
 +
 
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|- valign="top"
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|align="right"|4
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|[[Spell:Supplication|Supplication]]
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|align="right"|20
 +
|{{WikEQ|short=a spellbook of divinity and holiness|divinity|holiness|spellbook}}
 
|
 
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Revision as of 02:23, 2 February 2011

Clerics derive their magic through the agency of the gods. By and large the gods of Sloth are gentle, benevolent sorts, and so the spells of clerics concentrate o­n healing and protection. Clerics are granted a small number of powerful destructive spells as well, however, so do not anger them.

Long ago, clerics were forbidden from using all but blunt weapons. In the modern world, however, the gods have deemed it wise for clerics to learn at least a little of the martial skills, and so all but the lowliest novices have gained expertise with most weapons and armor.

Prime Abilities


Cleric Stat Order

Second Class
Warrior Wis/Str/Int/Dex/Con
Thief Wis/Dex/Int/Str/Con
Mage Wis/Int/Str/Dex/Con
Necromancer Wis/Int/Str/Dex/Con
Bard Wis/Int/Str/Dex/Con
Druid Wis/Dex/Int/Str/Con
Monk Wis/Con/Int/Str/Dex

Abilities

Lvl Name Min Mana Book Book Location(s)
1 Armor 5 [1] Guilds
1 Cure Light 8 [2] Guilds
1 Turn Undead 20 [3] Guilds
2 Create Water 5 [4] Guilds
2 Detect Poison 5 [5] Guilds
2 Magic Lantern 5 [6] Guilds
3 Create Food 5 [7] Guilds
3 Detect Magic 5 [8]
3 Resist Cold 12 [9] Cleric Guilds
3 Resist Fire 12 [10] Cleric Guilds
4 Cure Blind 5 [11]
4 Cure Minor 8 [12]
4 Detect Evil 8 [13]
4 Spiritual Hammer 10 [14]
5 Bless 5 [15]
5 Detect Disease 10 [16]
5 Detect Good 5 [17]
5 Detect Invisibility 5 [18]
5 Spellcraft [19] Mage Guilds
6 Blindness 5 [20]
6 Dispel Magic 5 [21]
6 Protection from Evil 5 [22]
7 Earthquake 15 [23]
7 Faerie Fire 5 [24]
4 Sense Life 5 [25]
8 Summon 50 [26]
9 Astrology [27]
9 Remove Poison 10 [28]
10 Cure Normal 12 [29]
10 Dispel Evil 15 [30]
4 Supplication 20 [31]

Avatar Cleric Abilities