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- 15:37, 18 September 2021 (diff | hist) . . (-4) . . m Proc:Neighborhood (current)
- 15:36, 18 September 2021 (diff | hist) . . (+353) . . Proc:Neighborhood
- 18:27, 19 April 2019 (diff | hist) . . (+1) . . m MUDL:random npc on continent (current)
- 18:26, 19 April 2019 (diff | hist) . . (+548) . . N MUDL:random npc on continent (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | random_npc_on_continent |- ! Settable | No |- ! Returns | NPC (ch...")
- 18:26, 19 April 2019 (diff | hist) . . (+461) . . N MUDL:Continent Values (Created page with "The following values are used by MUDL when working with Continents: {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Integer ! String |- | 0 | Godsland...") (current)
- 18:17, 19 April 2019 (diff | hist) . . (+957) . . N MUDL:spell summon undead for levels (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | spell_summon_undead_for_levels |- ! Settable | No |- ! Returns |...") (current)
- 18:16, 19 April 2019 (diff | hist) . . (+955) . . N MUDL:spell animate dead for levels (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | spell_animate_dead_for_levels |- ! Settable | No |- ! Returns | A...") (current)
- 18:09, 19 April 2019 (diff | hist) . . (+504) . . N MUDL:sector is underwater (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | sector_is_underwater |- ! Settable | No |- ! Returns | Boolean |}...") (current)
- 18:07, 19 April 2019 (diff | hist) . . (+487) . . N MUDL:sector is in air (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | sector_is_in_air |- ! Settable | No |- ! Returns | Boolean |} {...") (current)
- 15:35, 19 April 2019 (diff | hist) . . (+424) . . Proc:Vorpal Immunity (current)
- 18:51, 17 March 2019 (diff | hist) . . (+1) . . MUDL:msg area (→Example) (current)
- 16:28, 28 January 2019 (diff | hist) . . (-1,839) . . Proc:Ambient Messages Random (Replaced content with " There are two different procedures that use this name that slightly differ: * Proc:Ambient_Messages_Random_(area) * Proc:Ambient_Messages_Random_(room) Catego...") (current)
- 16:26, 28 January 2019 (diff | hist) . . (+48) . . Proc:Ambient Messages Random (area) (current)
- 16:25, 28 January 2019 (diff | hist) . . (+2,045) . . N Proc:Ambient Messages Random (room) (Created page with " = Overview = The ambient_messages_random procedure allows builders to create custom messages that display on the game hour. These messages have no effect on game play and c...") (current)
- 16:22, 28 January 2019 (diff | hist) . . (+23) . . Category:Area Procedures (current)
- 16:22, 28 January 2019 (diff | hist) . . (+2,023) . . N Proc:Ambient Messages Random (area) (Created page with " = Overview = The ambient_messages_random procedure allows builders to create custom messages that display on the game hour. These messages have no effect on game play and c...")
- 12:26, 8 January 2019 (diff | hist) . . (-146) . . Proc:Special Attack (→Overview) (current)
- 12:25, 8 January 2019 (diff | hist) . . (+292) . . Proc:Special Attack
- 20:21, 7 January 2019 (diff | hist) . . (+1,419) . . Proc:Special Attack
- 19:31, 7 January 2019 (diff | hist) . . (0) . . m Proc:Special Attack (Teker moved page Proc:Poison Weapon to Proc:Special Attack)
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