Difference between revisions of "Proc:Vorpal Immunity"

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(Created page with " = Overview = This procedure allows builders to add resistance to mobiles against chop/vorpal weapons. Here is a list of keys that the procedure will use: {|class="abiliti...")
 
(Overview)
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| 0 (%)
 
| 0 (%)
 
| The percentage chance that the vorpal proc will result in disarming the player.
 
| The percentage chance that the vorpal proc will result in disarming the player.
 +
|-
 +
| DISARM_ROOM_MESSAGE
 +
| Default Message
 +
| The message sent to the room when the mobile disarms the player.
 +
|-
 +
| DISARM_VICTIM_MESSAGE
 +
| Default Message
 +
| The message sent to the player being disarmed.
 
|-
 
|-
 
| PERCENT_BREAK
 
| PERCENT_BREAK

Revision as of 17:16, 21 October 2018

Overview

This procedure allows builders to add resistance to mobiles against chop/vorpal weapons.


Here is a list of keys that the procedure will use:

Key Default Description
PERCENT_REDUCTION 0 (%) The percentage chance that the vorpal proc does nothing to this mobile.
PERCENT_DISARM 0 (%) The percentage chance that the vorpal proc will result in disarming the player.
DISARM_ROOM_MESSAGE Default Message The message sent to the room when the mobile disarms the player.
DISARM_VICTIM_MESSAGE Default Message The message sent to the player being disarmed.
PERCENT_BREAK 0 (%) The percentage chance that the vorpal weapon will break during the attack. If this number is lower than the weapon's natural break percentage, the weapon's percentage is used instead.

Sample

TBD