Difference between revisions of "MUDL2"
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Revision as of 16:59, 21 March 2016
MUDL2 is a colloquial for new features added to MUDL that are only implemented for some game objects. In most cases, rooms and mobiles have access to MUDL2 features while items do not.
The following features have been added as part of the MUDL2 project:
- Procedure Flags (%f) global variable
- Construct calling method
- Every_round calling method
- Intercept_command calling method
- MUDL:Timer calling method