Difference between revisions of "Classes"

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Sloth has eight starting character classes and one advanced class.  Each
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<helpfile>
player chooses one of the eight staring classes: [[Bard|bard]], [[Cleric|cleric]], [[Druid|druid]], [[Mage|mage]], [[Monk|monk]], [[Necromancer|necromancer]],
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Sloth has eight starting character classes and one advanced class.  Each  
[[Thief|thief]], and [[Warrior|warrior]].  Players then choose subsequent classes as they
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player chooses one of the eight staring classes: [[Bard|bard]], [[Cleric|cleric]], [[Druid|druid]], [[Mage|mage]],  
acquire sufficient experience to do so.  This choice is
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[[Monk|monk]], [[Necromancer|necromancer]], [[Thief|thief]], and [[Warrior|warrior]].  Players then choose subsequent  
final; the only way to get a different set of classes is to create a new
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classes as they acquire sufficient experience to do so.  This choice is  
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final; the only way to get a different set of classes is to create a new  
 
character.
 
character.
  
 
Once a character reaches maximum level (which is 40)
 
in all four of his starting classes, he will become an avatar, which gives
 
him access to new, more powerful abilities and spells.  The exact spells and
 
abilities available to avatars depend upon the player's four initial classes.
 
 
The eight starting classes are
 
 
[[Warrior|Warriors]]  
 
[[Warrior|Warriors]]  
  
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[[Monk|Monk]]
 
[[Monk|Monk]]
  
Once a character reaches maximum level (which is 40)
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Once a character reaches maximum level (which is 40) in his first four  
in his first four classes, he will become an [[Avatar|avatar]], which gives
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classes, he will become an [[Avatar|avatar]], which gives him access to new,  
him access to new, more powerful abilities and spells.   
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more powerful abilities and spells.   
  
 
[[Avatar|Avatar]]
 
[[Avatar|Avatar]]
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</helpfile>
 
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Latest revision as of 20:41, 12 March 2011