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- Damage Type: - they have access to sunlight, fresh air, and normal weather cycles.2 KB (291 words) - 21:31, 12 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Air|Air]]861 bytes (121 words) - 23:38, 12 February 2011
- Damage Type: [[Damage:Air|Air]] ...ategory:Spells|Willow Wind]][[Category:Shaping|Willow Wind]][[Category:Air Damage|Willow Wind]]716 bytes (95 words) - 23:40, 12 February 2011
- Damage Type: - This spell must be used outdoors. It uses variable amounts of air, water809 bytes (109 words) - 22:32, 13 February 2011
- Damage Type: - Illusions are formed through a careful combination of air and water.826 bytes (99 words) - 03:25, 15 February 2011
- Damage Type: - component of air. It is twined with very small portions of the other1 KB (200 words) - 04:16, 15 February 2011
- Damage Type: - This spell combines earth and air to let the caster detect the presence1 KB (202 words) - 04:18, 15 February 2011
- Damage Type: - In spite of its name, this spell is composed entirely of threads of air.1 KB (155 words) - 04:42, 15 February 2011
- Damage Type: - elemental composition, increasing the amount of air and lowering that of1 KB (168 words) - 19:41, 4 December 2013
- Damage Type: - This spell calls upon the powers of air to create an illusion upon980 bytes (129 words) - 03:27, 16 February 2011
- Damage Type: - is almost as important as the air portion. The spell will seek out1 KB (159 words) - 03:43, 16 February 2011
- Damage Type: - more difficult. The main components of this spell are air and fire,1 KB (152 words) - 03:45, 16 February 2011
- Damage Type: - modify the target's elemental composition, increasing the amount of air1 KB (204 words) - 03:51, 16 February 2011
- Damage Type: - This spell will let the caster create a bubble of breathable air around his1 KB (152 words) - 03:56, 16 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Electricity|Electricity]]1 KB (154 words) - 21:05, 4 December 2013
- Damage Type: - atmospheric pressure, and air density to achieve stunning results. More2 KB (286 words) - 15:32, 16 February 2011
- Damage Type: - it creates a small bubble of air around the target's respiratory organs.1 KB (165 words) - 15:58, 16 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Electricity|Electricity]]989 bytes (134 words) - 17:08, 16 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Cold|Cold]]949 bytes (137 words) - 17:14, 16 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Light|Light]]848 bytes (113 words) - 17:19, 16 February 2011