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- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Magic|Magic]]857 bytes (109 words) - 23:39, 16 February 2011
- Damage Type: - This air-based spell will let a mage create a telepathic bond to a small1 KB (201 words) - 03:34, 17 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Fire|Fire]]1 KB (149 words) - 22:13, 4 December 2013
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Cold|Cold]]1 KB (154 words) - 03:41, 17 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Cold|Cold]]649 bytes (82 words) - 03:45, 17 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Cold|Cold]]1 KB (156 words) - 04:03, 17 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Cold|Cold]]1 KB (173 words) - 04:10, 17 February 2011
- Damage Type: - This spell uses air to wrap light and sound around the caster, creating935 bytes (139 words) - 04:21, 17 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Light|Light]]881 bytes (120 words) - 04:26, 17 February 2011
- Damage Type: - Reflection encases the caster in a silvery sphere, formed by air and735 bytes (101 words) - 04:28, 17 February 2011
- Save Versus: [[Modifier:Saves vs. Spells|Spells]] for half damage Damage Type: [[Damage:Electricity|Electricity]]1 KB (148 words) - 05:02, 17 February 2011
- most likely after being tripped or bashed. The warrior leaps into the air, creature's head. Damage depends on total level of the punisher, [[Stat:Strength|strength]],720 bytes (105 words) - 20:08, 17 February 2011
- ...her things, such as maximum bonus caps (such as enhanced healing, improved damage from your spells, and other related items), maximum statistics, statistic o ..., and [[Skill:Massive_Critical_Hit|massive critical hit]] (deals even more damage to a monster than a regular [[Skill:Critical_Hit|critical hit]] does). Thei82 KB (14,834 words) - 01:22, 3 January 2015
- Flying high into the air, certain species of avian creatures can flies through the open air around them, the more damage will be535 bytes (76 words) - 21:51, 25 February 2011
- Damage Type: - they have access to sunlight, fresh air, and normal weather cycles.2 KB (282 words) - 04:55, 9 March 2011
- The damage procedure allows builders to have a random chance of damage to hit all players in an area at a desired interval. | How often the proc should deal damage, in seconds. The MUD only runs procs every 10 seconds, so it should be a m4 KB (680 words) - 01:55, 12 June 2018