Difference between revisions of "Fathmori Legends"
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+ | ==Chapter 1. Legend of Fathmori Lovelette Jovanavuc== | ||
+ | <helpfile> The legendary Fathmori Lovelette Jovanavuc is the author of the | ||
+ | manuscripts that led to the production of this Tome and the first human | ||
+ | historian to maintain written records detailing the history of Jord. A | ||
+ | bard by profession, Fathmori traveled the world of Jord from the time of | ||
+ | adolescence, obsessed with ancient lore and tales of mysticism and the | ||
+ | supernatural. A neutral party to every major event that shaped the coruse | ||
+ | of history, Fathmori was privy to sights and information like no other | ||
+ | mortal. Demons, angels, gods, and dragons - all have welcomed Fathmori | ||
+ | into their lairs for a sit down and a chat. | ||
+ | |||
+ | A hero to historians, Fathmori wrote hundreds of texts and books, and | ||
+ | another unknown number of scrolls over the course of his immeasurable | ||
+ | life. It was rumored that the texts of Fathmori, if stacked atop one | ||
+ | another, would reach into the heavens vast. All of that is lost today, | ||
+ | as only a handful of Fathmori's documents remain. At an undetermined | ||
+ | point in history, a great and ancient god - 'The One Who Must Go Unnamed' | ||
+ | is fabled to have been the subject of one of the Fathmori texts. Angered | ||
+ | that a mortal had come to realize the his true identity, The One Who Must | ||
+ | Go Unnamed reportedly struck down the great historian, setting fire to | ||
+ | many of the historical documents. Those parchments that did not burn | ||
+ | were scattered across the world of Jord in the explosion that obliterated | ||
+ | Fathmori and his legendary library. | ||
+ | |||
+ | Over the centuries, single pages as well as small compilations of texts | ||
+ | have been discovered across Jord. These rare texts have been gathered | ||
+ | and collected by Yuluk. Yuluk maintains a section of scribes whose sole | ||
+ | purpose is to translate these ancient texts so that the world may once | ||
+ | again know the power of the Fathmori Legends and the history of the world. | ||
+ | </helpfile> | ||
+ | ==Chapter 2. The Seed of Njor== | ||
+ | <helpfile> Ages ago, the world of Jord was but a single continent. Long roads | ||
+ | connected the kingdoms together, and these roads were controlled by the | ||
+ | hordes of King Arivan, ruler of Kara'sa. During this reign, the lands | ||
+ | of Jord were embroiled in bitter struggles over an ancient relic handed | ||
+ | down from the gods called the Seed of Njor. The seed is claimed to have | ||
+ | been given to the mortals by a long dead god named WoWiWe. The Seed is | ||
+ | fabled to have given the mortals a common language through which all the | ||
+ | races could speak to one another an open up trade and the exchange of ideas. | ||
+ | The WoWiWe hoped that this would aid in the evolution of mortal beings into | ||
+ | something greater than each individual could accomplish on their own. | ||
+ | |||
+ | As with any gift from the gods that would greatly enhance the standard of | ||
+ | mortal life, the Seed also came with a curse. Though originally intended | ||
+ | as a product for trade and ascension, another creator god, also long dead | ||
+ | and disappeared from the realm of the modern Parthenon, saw fit to lay a | ||
+ | curse on the Seed. According to legeng, Pron, the evil deity, Pron, cast upon | ||
+ | the Seed the curse of greed and vanity. WoWiWe was fiercely angered by | ||
+ | his god-kin's actions. | ||
+ | |||
+ | Pron spoke, 'Mortals are doomed, for they shall be unable to resist the | ||
+ | temptation to own and control all that is not theirs.' | ||
+ | |||
+ | WoWiWe was taken aback by this declaration, believing in the goodness of | ||
+ | childlike creations, the mortals of Jord. In an act that has since doomed | ||
+ | all generations, WoWiWe agreed to allow the curse to remain, confident in | ||
+ | his children's ability to resist the temptation the cursed Seed offered. He | ||
+ | was wrong. | ||
+ | |||
+ | The children of Jord soon learned that the owner of the Seed of Njor | ||
+ | controlled all that is. The power of the Seed divided the mortals into two | ||
+ | distinct classes - the emprites, to whom all things were gained, and the | ||
+ | ruffins, to whom all things were taken. Who-so-ever controlled the Seed of | ||
+ | Njor ensured that their kingdom remained the sole centralized focus of the | ||
+ | known world. From this curse sprung the first War of the Black Rose. | ||
+ | </helpfile> | ||
+ | ==Chapter 3. The War of the Black Rose== | ||
<helpfile> | <helpfile> | ||
− | + | For centuries the Seed of Njor remained in the hands of the tyrannical | |
− | --- | + | ruler of Kara'sa, King Arivan. As King Arivan held the relic, so did the |
− | + | legendary capital of Jord prosper for centuries under the mage-king's | |
− | + | rule. However, other kingdoms longed for the power of the Seed and joined | |
− | + | forces in what became known as the Order of the Black Rose. Led by the | |
− | Chapter 4. The Cleansing | + | powerful general of the Kingdom of Sardaukar, General Shandlar, the Order |
− | Chapter 5. The Rise of Degrance II | + | of the Black Roses army laid waste to much of Kara'sa's empire. |
− | + | ||
+ | The kingdom of Kara'sa had its own champion, Lord Otholem, who if the | ||
+ | legends are to be believed, wielded the mighty Blade of Ascension. Several | ||
+ | times during the war, Shandlar's forces were decimated by the awesome power | ||
+ | of Otholem and his sword. This back-and-forth struggle went on for generations, | ||
+ | resulting the countless casualties on both sides. No end could be seen. It | ||
+ | was not until a young Prince Degrance I was elevated to the ruler ship of the | ||
+ | rebel kingdoms that the world of mortals dared to hope for peace. | ||
+ | |||
+ | Wise beyond his years, King Lucius Degrance I sought the aid of the | ||
+ | Creators, the immortal successors of WoWiWe, to seek their guidance in | ||
+ | bringing an end to the war. Answering Degrance's supplication, the | ||
+ | Creators were saddened by the condition of the world. Entire cities lay in | ||
+ | ruins. The blood of thousands stained the earth. Unspeakable evils and | ||
+ | forgotten horrors roamed unchecked throughout the world, freed by the | ||
+ | warring kingdoms to fight for them. The Great Council of Creators decided | ||
+ | to intervene, setting into motion the Cleansing. | ||
+ | </helpfile> | ||
+ | ==Chapter 4. The Cleansing== | ||
+ | <helpfile> The Cleansing, also known as the Cataclysm and Great Sundering, was a | ||
+ | plan by the Creators to use the greed of the mortals to decide the future | ||
+ | of Jord. The Creators offered the mortals of Jord untold power if they | ||
+ | could construct the unique relic known as the Armageddon Clock. Unable to | ||
+ | resist the promise of ultimate power, the mortals readily, and greedily, | ||
+ | pursued the construction of the artifact. | ||
+ | |||
+ | Upon completion of the Armageddon Clock, the world stopped and life as | ||
+ | it was known ended. For the Creators, this time was but the blink of an | ||
+ | eye, and during this freeze they descended from their thrones in the | ||
+ | godlands and struck down the vile ruler of Kara'sa, cursing he and his | ||
+ | followers to forever wander the very capital that once ruled the world. | ||
+ | There, the spirits of the Karasans were damned to forever lament their | ||
+ | greed, unable to quench their thirst or pacify their hunger. To deter | ||
+ | future conflicts, the Creators sundered the land, splitting the lone | ||
+ | continent into several smaller ones. | ||
+ | |||
+ | In their greatness, the Creators saw fit to save the kingdom of King | ||
+ | Degrance, who had requested their aid in the first place. They left | ||
+ | the continent of Thordfalan untouched, and left Bal Harbor as the sole | ||
+ | safe harbor along the treacherous coasts of the landmass. When the | ||
+ | Creators allowed time to resume, survivors flocked to Bal Harbor for | ||
+ | safety before once again venturing out into the new world to explore. | ||
+ | During the reign of King Lucius Degrance I, the world remained in an | ||
+ | unsteady peace as trade grew stronger and heroes walked the land slaying | ||
+ | the evils that lurked in the shadows. | ||
+ | |||
+ | However, not long after the end of the Cleansing, a mysterious plague | ||
+ | began to spread across the land, striking down the venerable King Degrance. | ||
+ | Rotting in his own dying body, Degrance I had no choice but to relenquish | ||
+ | his kingship to his only male heir, Lucius Degrance II. A spoiled brat of | ||
+ | a child, the young Degrance II began his rulership by reforming the long | ||
+ | dismantled army from the time of the War of the Black Rose. | ||
+ | </helpfile> | ||
+ | ==Chapter 5. The Rise of Degrance II== | ||
+ | <helpfile> Longing to raise the Degrance house back to the glory it held during | ||
+ | the first War of the Black Rose, Degrance II called upon his army to seek | ||
+ | out and recover the ancient Seed of Njor and return it to Bal Harbor. | ||
+ | With the Seed in the possession of Bal Harbor, Degrance II hoped to ensure | ||
+ | the prosperity of his family name for generations to come. | ||
+ | |||
+ | What will come of this decision? How will the reappearance of the Seed | ||
+ | and its curse affect the future of Bal Harbor, Jord, and the inhabitants | ||
+ | of both? Only time can tell..... | ||
</helpfile> | </helpfile> |