Difference between revisions of "Runes"

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Some spiel about runes and magically augmenting whatnot, maybe a backstory of some sort
 
Some spiel about runes and magically augmenting whatnot, maybe a backstory of some sort
 
Table!
 
  
 
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{|class="abilitiestable sortable" style="width:700px;" border="0" cellpadding="2" cellspacing="0"

Revision as of 01:14, 1 February 2011

Some spiel about runes and magically augmenting whatnot, maybe a backstory of some sort

Name Effect Attach Locations
Alexandrite +1 Reduce Damage body armor
Amber +20 Circle Damage vambraces, brassards, and phylacteries
Amethyst +2 Weapon Damage vambraces, brassards, and phylacteries
Aquamarine +5 mana cloaks and mantles
Azurite +1 Dex torches and other held items
Banded Agate +1 Str torches and other held items
Black Pearl +1 Hand Damage gloves and gauntlets
Bloodstone -3 Saving Poison rings
Blue Quartz +1 Int torches and other held items
Brilliant Green Garnet -1 Saving Breath shoes and boots
Brown-Red Spinel +5 Mana body armor
Carnelian -3 Saving Petrification rings
Calcedony -2 Saving Breath rings
Champagne Pearl +1 SysShock bracers, bracelets, and wristbands
Chrysoberyl +1 SysShock vambraces, brassards, and phylacteries
Chrysoprase -2 Saving Spell rings
Citrine +1 Charisma cloaks and mantles
Colorless Sapphire +2 Weapon Dmage one-handed weapons
Coral +5 Hitpoints shields
Dark-Green Spinel +5 Hitpoints body armor
Deep-Blue Spinel +5 HP Regen greaves and leggings
Emerald +1 Max Wis torches and other held items
Eye Agate -2 Saving Spells cloaks and mantles
Fire Opal +20 Circle Damage one-handed weapons
Freshwater Pearl -3 Saving Paralysis rings
Golden-Yellow Topaz +1 Hand Damage bracers, bracelets, and wristbands
Hematite +1 Wis torches and other held items
Jasper +1 Undead Control cloaks and mantles
Lapus Lazuli +1 Con torches and other held items
Light Blue Iolite +4 Heal Bonus belts
Malachite +1 Max Str torches and other held items
Moonstone +10 Mv Regen shoes and boots
Moss Agate +1 Charisma gloves and gauntlets
Obsidian +1 Max Con torches and other held items
Orange Zircon +20 Flail Damage vambraces, brassards, and phylacteries
Pale Golden Pearl +20 Flail Damage bracers, bracelets, and wristbands
Pearl +5 Hitpoints shoes and boots
Peridot +10 Moves body armor
Pink Diamond +4 Heal Bonus helmets, hats, and the like
Quartz +10 Kick Damage shoes and boots
Red Spinel +10 Moves shields
Rhodochrosite +1 Max Dex torches and other held items
Rock Crystal Quartz -1 Saving Spells shoes and boots
Rose Quartz +4 Spell Bonus belts
Sadonyx +10 Mv Regen greaves and leggings
Salmon Pink Garnet +5 Mv Regen shoes and boots
Silvery Blue Pearl +20 Circle Damage bracers, bracelets, and wristbands
Tiger Eye +1 Max Int torches and other held items
Tomb Jade +2 Weapon Damage bracers, bracelets, and wristbands
Tourmaline +4 Spell Bonus necklaces, amulets, and gorgets
Violet Garnet -0.1 AC body armor
Water Opal +15 Stab Damage one-handed weapons
White Opal +5 Stab Damage bracers, bracelets, and wristbands
Zircon +10 Kick Damage greaves and leggings