Difference between revisions of "Runes"

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Runes are created by gathering similar gemstones and calling forth the
 
Runes are created by gathering similar gemstones and calling forth the
 
[[Sidhes|sidhe]] whom then, if all goes well, create your rune. There are over
 
[[Sidhes|sidhe]] whom then, if all goes well, create your rune. There are over
forty types of runes featuring over forty different affects. These runes
+
forty types of runes featuring over forty different effects. These runes
 
can be socketed into any armor or weapon which does not have one already.
 
can be socketed into any armor or weapon which does not have one already.
  

Revision as of 22:38, 7 March 2011


Name Effect Socket Locations
Alexandrite +1 Reduce Damage body armor
Amber +20 Circle Damage vambraces, brassards, and phylacteries
Amethyst +2 Weapon Damage vambraces, brassards, and phylacteries
Aquamarine +5 Mana cloaks and mantles
Azurite +1 Dex torches and other held items
Banded Agate +1 Str torches and other held items
Bloodstone -3 Saving Poison rings
Blue Quartz +1 Int torches and other held items
Brilliant Green Garnet -1 Saving Breath shoes and boots
Brown-Red Spinel +5 Mana body armor
Carnelian -3 Saving Petrification rings
Calcedony -2 Saving Breath rings
Champagne Pearl +1 SysShock bracers, bracelets, and wristbands
Chrysoberyl +1 SysShock vambraces, brassards, and phylacteries
Chrysoprase -2 Saving Spell rings
Citrine +1 Charisma cloaks and mantles
Colorless Sapphire +2 Weapon Dmage one-handed weapons
Coral +5 Hitpoints shields
Dark-Green Spinel +5 Hitpoints body armor
Deep-Blue Spinel +5 HP Regen greaves and leggings
Emerald +1 Max Wis torches and other held items
Eye Agate -2 Saving Spells cloaks and mantles
Fire Opal +20 Circle Damage one-handed weapons
Freshwater Pearl -3 Saving Paralysis rings
Golden-Yellow Topaz +1 Hand Damage bracers, bracelets, and wristbands
Hematite +1 Wis torches and other held items
Jasper +1 Undead Control cloaks and mantles
Jade +15 Stab Damage gloves and gauntlets
Lapus Lazuli +1 Con torches and other held items
Light Blue Iolite +4 Heal Bonus belts
Malachite +1 Max Str torches and other held items
Moonstone +10 Mv Regen shoes and boots
Moss Agate +1 Charisma gloves and gauntlets
Obsidian +1 Max Con torches and other held items
Opal +20 Circle Damage bracers, bracelets, and wristbands
Orange Zircon +20 Flail Damage vambraces, brassards, and phylacteries
Pale Golden Pearl +20 Flail Damage bracers, bracelets, and wristbands
Pearl +5 Hitpoints shoes and boots
Peridot +10 Moves body armor
Pink Diamond +4 Heal Bonus helmets, hats, and the like
Purple Star Sapphire +1 Hit gloves and gauntlets
Quartz +10 Kick Damage shoes and boots
Red Spinel +10 Moves shields
Rhodochrosite +1 Max Dex torches and other held items
Rock Crystal Quartz -1 Saving Spells shoes and boots
Rose Quartz +4 Spell Bonus belts
Sadonyx +10 Mv Regen greaves and leggings
Salmon Pink Garnet +5 Mv Regen shoes and boots
Silvery Blue Pearl +1 Hand Damage gloves and gauntlets
Tiger Eye +1 Max Int torches and other held items
Tomb Jade +2 Weapon Damage bracers, bracelets, and wristbands
Tourmaline +4 Spell Bonus necklaces, amulets, and gorgets
Violet Garnet -0.1 AC body armor
Water Opal +15 Stab Damage one-handed weapons
White Opal +5 Stab Damage bracers, bracelets, and wristbands
Zircon +10 Kick Damage greaves and leggings